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chubbyassasin123

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  1. I was using SpaceEngine so I have the option to choose what format I want. This is the first mod I have ever made for Kerbal. Edit: Some areas of the planets are lit, even though not facing the sun at all, but not the entire planet is lit. Also some spots are a lot brighter than others. I will post a screenshot in about 15 minutes. Screenshot 1 (Planet not being lit on the correct parts) I noticed that when I land on the back side of a planet, even though the texture is lit up it is night on the surface. (no bright blinding lights here, normal textures) Screenshot 2: Landed on surface. (Not a texture problem as textures can be seen fine at night and in shadows)
  2. I tried to use DDS images but it would just make my planets a solid black color. I can try again when I get home though.
  3. Can't do a screenshot tonight but I can describe it a bit better. When I am entering the planet it appears to be super bright (sometimes completely white) and once I land it is normal.
  4. Hey, I recently was using Kopernicus examples to make a gas giant with a moon orbiting it. I did the gas giant fine, but I am having problems with the surface of the moon. The problem I am having is the surface of the moon being super bright. It looks like it has very high bloom on it. Can anyone help me solve this?
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