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UncleAge

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Everything posted by UncleAge

  1. Greetings again, found something interesting today concerning: Mk1 Passanger Door when closed, it produces drag as it somewhat should when open, it produces way less or nearly none. at least, when on level flight and open door, thrust get's reduced a lot, (Kramax Autopilot ) Shouldn't it be the other way around? Greetings UA
  2. espacially with Control rotors. Yes, I've tried many things and figured they're the problem. Control Rotor with correct "Yaw" Axis Same Control Rotor, however inverted "Yaw" Axis (so all I did, was turn them 180° in the horizontal Axis to fix the problem) Greetings UA PS: if I may, radial attached Ladders, MkI Size, would be amazing xD the clunky stock parts ruin the asthetics
  3. What I mean is, in some situations, if you don't check before flight, you might end up with control rotors inverted yaw. Just being one example. I also had a suspicion that, if you turn main rotors 90° (keeping them in the "right" orientation), roll and pitch flip as well, but this might just have been me, not getting center of thrust, and center of mass aligned. Either way, if you don't get CoL and CoM right, Helicopters are prone to flipping. One trick I've been using with main rotors is, rotating them a little bit to the front. this way, you get a minor "forward" thrust from them xD. works niceley so far. Greetings UA PS: For various reasons, I added some personalized parts to my Game. So I get niceley looking Helis xD. Had to adjust their config a lot to keep them ballanced. I wouldn't mind, if you added them to your parts. They're just rescaled stock parts anyhow xD. Intake XS FuelTankXS NoseConeXS Basically an EngineExhauste
  4. Good evening everyone, placing the Rotors in the right orientation is, well a pain in the ... otherwise great mod. It's however really difficult to actually build a heli xD Greetings UA
  5. I mean, it works, and runs without any issues so far just the popup when starting the game xD Great Mod btw. been using it for ages now.
  6. Greetings, 1.4 just dropped and I know, most modders are currently busy to get their Mods to run. Any Status Update for your AFS mod? So long UA
  7. Greetings everyone, I reinstalled KSP yesterday, after a rather long pause. However, I can remember KSP working totally fine running 1.3. Now with 1.4 I have the following issue: - Launch KSP --> Music plays nicely - Enter a game - Background Sounds play niceley - Enter any building !! --> No Music at all. - leave the building !! --> the very moment you leave the building, you can hear the music play for a short moment. - now we're back in the KSC --> Background sound plays niceley again. This can be repeated in any building. Even when entering the Map from the radar station etc. p.p. Things I've tried so far: - reinstall KSP - Check for Errors - have Windows10 do a compatability check - launch with either 32 / 64 bit - updated all drivers, (had none to update ) I really hope this is an issue, that can be fixed. Cause it's weird playing KSP without music xD So Long UngleAge
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