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Raptus

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About Raptus

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  1. Here is the new KSP.log with only 2 fatal Tweak/NF errors. I don't see a "ModuleManager.ConfigCache", but here is the ModuleManager.log. I do have craft in my save with these parts, but I have never rescaled them. Is that a factor?
  2. Helpful info, thanks! I uninstalled Making History Configs, and Installed the beta NF Companion. These 2 NF parts are the only 2 reported as "fatal*: [LOG 19:31:59.392] [TweakScale] WARNING: **FATAL** Found a showstopper problem on solarpanel-deploying-2x1-2 (#LOC_NFSolar_solarpanel-deploying-2x1-2_title). [LOG 19:31:59.392] [TweakScale] WARNING: **FATAL** Found a showstopper problem on solarpanel-deploying-2x3-1 (#LOC_NFSolar_solarpanel-deploying-2x3-1_title). How big is the risk to continue playing this save? (I do have backups) Other options? Thank you again
  3. Houston, we have a problem! 67 **FATAL** Issues (screenshot | KSP.log ) Mods installed: TweakScale - Rescale Everything! (v2.4.3.12) KSP Recall (Release 0.0.2.3) TweakScale Configs for Making History TweakScale Companion for the ReStockPlus Add +113 More These fatal errors occurred only after upgrading to v2.4.3.12. After upgrading Tweakscale, 16 fatal errors appeared (all Near Future Solar). I tried to fix by adding KSP Recall + Making History Configs + ReStockPlus Companion. That attempted fix took the errors from 16 => 67. A
  4. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BEGIN EYES ONLY TRANSMISSION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Duna One Mission Status: Success Date of Primary Mission Completion: 2Y09D - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Settlement One: Duna Dawn Basecamp Settlement Two: Duna Bloom Station Settlement Three: Ike Basecamp - - - - - - - - - - E
  5. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - BEGIN EYES ONLY TRANSMISSION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DUNA ONE - Visual Mission Chronicles Status: In Progress View (Droplr) Album - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - DUNA ONE - Prototype Blueprint - - - - - - - - - - - - END TRANSMISSION - - - - - - - - - - - -
  6. I was planning on the same, based on an earlier comment: 1 Duna Station 1 Duna Base 1 Ike Base Hopefully that is still ok. - Raptus ----------------- BEGIN EYES ONLY TRANSMISSION ----------------- DUNA ONE - Current Technology Roadmap DUNA ONE - Visual Mission Chronicles Status: In Progress Details: View (Droplr) Album ----------------- END TRANSMISSION -----------------
  7. Duna One here! Start the timer, we are ready for launch.
  8. Same problem. Same (temporary) solution: Uninstall and wait for this *invaluable tool* to be updated. For now, I'll go back to this: https://alexmoon.github.io/ksp/ == Crosspost from over here ==
  9. Same problem. Same (temporary) solution: Uninstall and wait for this *invaluable tool* to be updated. For now, I'll go back to this: https://alexmoon.github.io/ksp/ Thanks in advance for the upcoming hotfix TriggerAu.
  10. Halfway through my first watch of the KSP2 trailer, I thought Nertea & Roverdude "made this". I would have called you, even if it was to steal more of your ideas ;-) In any case we'll be here appreciating your work for quite a while... even after KSP: The Deuce drops. I feel like you, along with others like RoverDude, helped "make this" KSP2 a thing. Thank you & cheers!
  11. Third! Oh damn... I actually hadn't even thought of the possibility that they wouldn't. Although... this is the one game in existence that would get me to shell out money for a PC. It would serve one purpose, and one purpose alone.
  12. Thank you for the clarifications. I have been out of the terminal/emulation/virtual machine game for many muns.
  13. Mac user here. Saw KSPTOT on the official KSP blog and decided instant download... until this I saw this on the WINE site: :-( Yes, *I think* we could run a Linux version of KSPTOT via Homebrew or Macports. Holding breath, thank you kind human for considering it.
  14. I am having these same issues, specifically #1 & #4. Contracts for the Bases and Station Contract Pack do not appear, or rather, they briefly flicker on the contract list and disappear. Any help or direction to help myself would be appreciated.
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