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About Khesperus

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    Bottle Rocketeer

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  1. I'd love to learn how to do this, if only in order to get the required math skills back in shape. This is one of my favourite things about KSP of course.
  2. Thank you! I think I'll just try to rebuild it without hitting Ctrl+Z, considering the carrier rocket is about ten or so parts in total.
  3. I have to say that it explodes in a really cool-looking way though.
  4. I've tried it in the career-mode game now, and .... it turns out there's a bug which subtly re-arranges things when you switch between craft or something. I've noticed this before with shrouds and the like. For the Dunasoar Mk2, strapped to a big rocket it seems to cause the motors to explode dramatically on pressing "0".
  5. Yeah! It was tough. I didn't realize I could un-deploy them, but yes, I guess I'll have to be more careful attaching it in my career game.
  6. Oh, and this is the version from KerbalX !
  7. The propellers are still magic. It works wonderfully, as do Squiddy's designs, which I believe you collaborated in. I launched it with a Mastodon-5 lower stage, and a slightly offset Rhino upper. We were good until about 20000 meters into the Dunian atmosphere, which is when I realized that I couldn't control the probe cores. I'm going to try it again and post screenshots for you.
  8. I tried it just now in 1.4.4 and got into Duna's atmosphere, and deployed the probes/engines in nearly level flight at 15000m, but couldn't control them because they were out of range.
  9. There where I wrote "send you one" I think I really meant "send you a bunch"....
  10. If you're interested I'll have them made anyway and send you one.
  11. Actually I had a local embroiderer give me a quote on making a few of them, and it wasn't too bad, so I think I may go through with it. It was 50 CHF for the setup and I think 20 CHF per patch. Presumably there are cheaper places to do it outside of Switzerland of course.
  12. Maybe this is a dumb question, but to me your mods all seem like they ought to be in the stock game. Is there some reason in general that they aren't? I can think of a couple of reasons why, but maybe I'm nuts:

    • They are left as mods to serve as good examples for other modders.
    • Licence issues.
    • Game play preferences - I can imagine that Harvester really still loves the blind-but-free childhood rocketry experience that launched all of this: I would.
    • More testing for releases.

    Anyhow, I'm just curious....

  13. Have you ever thought of having these embroidered?