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TheZenGuy

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Everything posted by TheZenGuy

  1. These two can get a bit complex, so you better have an IBM supercomputer to remember this. Two vertical, navy blue bars a the ends of the flag. Center is white. Yellow eagle with a design somewhat reminiscent of Panem's (Hunger Game Country) own flag. A pair of yellow UN-style olive branches. Name is the Armlas Federation. Now the other one is sort of a program for a space agency. Transparent background. Navy blue circle. Rocket silhouette with kerbin, mun, and minmus in the background project ARES style.
  2. As the title states. When I enter the VAB or the SPH, the in-game terrain doesn't appear; the use of custom skyboxes creates a white and red field. I presume these bugs involve ATM, but I'm not sure. Here is a list of mods I'm using and please present a temporary fix until these bugs are eradicated! The game still is playable though. Active Texture Management Boulder Co. with Astronomers visual pack v3 BETA BoxSat 2.0c Deadly Reentry Distant Object 1.5.1bis DMagic EVE FASA (just the towers) Firespitter .dll KAS 4.10 Kerbal Engineer Hyperedit KSPX Hot Rockets ORIGAMI dishes (aesthetics only) Near Future Solar and Electricity 6S Compartments Planet Shine 2.2.1 Procedural Fairings Real Chute RLA Stockalike (RCS) SCANsat Smoke Screen for hot rockets Snacks! Life Support and parts SpaceY Surface Lights Tantares (Phobos grunt and ATV) Texture Replacer Tweak Scale Tweakable Everything Module Fixer and Module Manager 2.5.6
  3. Can you make one for my space station?. Just use a space station core design since mine is very large plus complicated. The design is a blue gray outer and inner trim sandwiching a olive drab green layer with the words in silver: KOSS-Jebediah. At the bottom is 6 Point Corp. The station orbits Kerbin.(Hence KOSS-Kebrin Orbital Space Station.)
  4. Oh. Well... [lets not put this here - Kasper]
  5. I CLEARLY saw in one of the KSPTV vids, there is an another planet in the game. JUST SPOIL IT TO ME DAMMIT
  6. Can you do any other of foreign spacesuits? e.x:Feitian
  7. Maybe a large sized hub point? so you don't have to put a adapter. Features to EVAs to make your ISS construction alot like ISS construction?
  8. This is a thread for stock space station parts to be added to the game. This to make space station look more like space stations . I have some ideas. But i suck with setting down images/photos, so here they are. Z1 Hexagonal Truss Manufacturer: Maxo Construction Toys Size:1.5m (2m in real life.) Description: This was a end result of when we stretched a HECS probe core and striped it of it's electronic equipment. This was still described by Jebediah Kerman as a important structural component for space stations. Attachment nodes: 6 points, 4 on the center of the truss, and 2 on both ends Z2 Hexagonal Truss Small Adapter Manufacturer: Maxo Construction Toys Size:1.5m to 1m sizes Description: An adapter for Z1 Truss to 1m parts. Attachment nodes: 2 Points, on the ends Z3 Hexagonal Truss Large Adapter Manufacturer: Maxo Construction Toys Size:1.5m to 2m sizes Description: An adapter for Z2 Truss to 2m parts. Attachment nodes: 2 Points, on the ends
  9. can someone send me a link to patch an older version of this mod for 0.20.2 (I mostly play on the older versions.)
  10. But how many fuses shall you need?
  11. When I downloaded this mod, I tried to save my part. But subassembly doesn't show all of the option of what the module is! Can you fix it, or am I doing something wrong?
  12. Can you redo the directory structure for the B9 pack? The problem is that I can't figure out which part goes where. I don't really want to go into the CFG files every time.

  13. Can you update some mods like the DEMV series? And the MPSS Nautilus to the latest version of KSP (version 0.20X)

  14. One of the worst problems is where the textures goes?
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