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Article Comments posted by Xurkitree
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17 hours ago, Kergarin said:
actually all my small crafts amongst some records holders have stopped working… i also can throw my actual reusable career playthrough attempt into the trash can, ob which i have worked for more than 6 month…
all those designs were based on the spark, just because it was definitely overpowered and out of balance
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@Maxsimal Still no clarification on the discrepancy between the Devblog and the Actual ingame stats. If its wrong, atleast edit it?
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There's a bug
These reported ISP numbers are all Wrong. If this is what your actual plans are, then the Ingame values have not been put correctly. If this is just your notes and the ingame one is correct, then these numbers are wrong.
Ingame Twitch -
atmosphereCurve
{
key = 0 290
key = 1 270
key = 7 0.001
}As you can clearly see, the numbers are 290 Vac,270 ASL
While the Devblog says, the numbers are 290 Vac, 275 ASL
Same for the Spark
Ingame Spark -
atmosphereCurve
{
key = 0 320
key = 1 260
key = 7 0.001
}As you can clearly see, the numbers are 320 Vac,260 ASL
While the Devblog says, the numbers are 320 Vac, 265 ASL
This is a pretty major discrepancy. Can we have some clarification on this? For the record, I looked them up from the [Engine name]_v2 folders rather than the original.
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Aw shucks, I don't like the Spark nerf very much. It is going to make some really efficient lander designs all the more harder to work with or scrap them entirely.
Now to test my Eve TSTO and to see whether it can still struggle to orbit with 7 Sparks 2nd Stage...
1.7 Maneuvering Engine Balance Changes
in Developer Articles
Posted
I was able to salvage my Eve TSTO, but it got a big performance drop.