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About TheBok

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  1. Alright so I played around a heap with different versions of Station Parts Expansion Redux and USI. Despite SPXR 1.2.0 being shown on CKAN as incompatible with 1.6.1 (I use 1.6.1 because RSS) it seems to work fine (with USI, so far anyway, and the problems above seem sorted now.
  2. Heyas, thanks for this epic mod I've just come back after some time away, am running 1.6.1 + RSS + USI. I'm about to start putting up a huge space station, but can't see how to "start habitat" for any modules like back in 1.3.1, and the HAB timer is much lower than I thought it would be. Do I need to turn this functionality on now? PS: Also, none of my Space Station Expansion Redux (am using 1.1.0) parts seem to have recyclers, or any HAB time at all
  3. Heyas, I'm running 1.6.1 w/ RSS and SCANsat 18.10, just hit 100% scan of The Moon but can't see any anomalies anywhere? Have tried searching for similar problems here and elsewhere but can't figure it out Any thoughts?
  4. PLAD dude you should know that this mod is amazing, and you should feel good. I am wondering if you know of any practical solution to determining parking orbit LAN, or something, other than using the test vehicle in equatorial, setting maneuvre node, and launching by eye into that orbit? I don't use MechJeb so the addon isn't really an option for me. I actually somehow am finding the eyeballing launch into the maneuvre node method not too difficult, but it is a little time consuming and messy and just wondering if you've found any other practical solutions. Thanks again for your epic
  5. TLDR - Some moons seem messed up. I made github issue. Nevermind me. Apologies if my two posts earlier wasted anybody's time, my observations listed there concerning Saturn's moons were flawed and honestly it has taken me a good while to figure out what is actually happening. I have made the following observations on both my 1.3.1 and 1.6.1 installs. Enceladus: Surface is like, east/west reversed when compared with reality. Linear surface features can be observed to be pointing north west when in reality they point north east, etc. Compare images from wikipedia vs ingame
  6. Ok so I went back to a fairly old 1.3.1 install, and Saturn's moons are all upside down on there as well! Is the problem a) somebody laced my coffee b) I am a rookie who has messed up both of my installs c) RSS has had upside down saturn moons for some time without anybody (including me) noticing XD And before you say it, yes I do live in Australia, and no this does not explain the problem.
  7. Hi and epic work on this great mod. I am running 1.6.1 and have noticed that the biome locations for Saturn's moons don't seem to match up with the surface - easily noticeable by looking at Iapetus or Tethys and hitting "Biomes Visible from alt-f12 .It's apparent at Tethys where the major crater feature is visible on the northern hemisphere but the biome shows as being on the southern hemisphere. Iapetus' large impact crater is also visible in the opposite hemisphere to what's shown on the biome map. It seems that the moons themselves have had their surfaces flipped upside dow
  8. Thanks for your epic work sir, this mod is amazing. Could you possibly elaborate on the updates to USI-LS support or point me in the direction of such elaboration?
  9. Oh my bad. It's the HW-80 winch itself that doesn't have surface mode attachment, not the octo-girder truss section. I can attach other parts there just not this winch XD
  10. Thanks for yer prompt response - yar I've been using this mod for ages so was a bit stumped. I can of course see the popup window with all available commands, and went through all of them with both wrench and screw equipped - there is no "surface" option when cycling R that I can see. Am attaching to an octo-girder modular truss I guess it has no surface option? But that's no probs I can easily send up a new skycrane, thanks again for answering good sir! Excellent mod o7
  11. Is it at all possible to attach a part to very nearby, but not quite ontop of, a node? I'm trying to replace the HW-80 winch on a skycrane, but for the cable itself to be centered on the vehicles CoM, the winch needs to be offset slightly from the node on the grandparent part - if I use a wrench it refuses to attach anywhere, but if I use the electric screwdriver it will snap to the node and doesn't seem to allow offset. Is this just a limitation or am I missing something? I did attempt to search this thread and the forums for this but couldn't find anything, apologies
  12. Yar I also have this problem, deleting the config file and restarting the game seems to fix but it tends to happen regularly. I get the feeling the popup window isn't de-activated, just hidden out of frame or something, as often it is inexplicably moved to halfway off my screen, it's a bit weird.
  13. Heya and many thanks for this epic mod. I'm running DeepFreeze with 1.6.1 and RSS + many others. When EC required to run tanks is enabled (though with temperature requirement disabled), I see a hugely fluctuating EC usage from the freeze tank as you can see here https://www.twitch.tv/videos/372516431?t=04h03m16s though please excuse my naughty words. Note the "Current EC Usage" on the freezer fluctuating along with the current usage at the top right. Just now I set DeepFreeze to extra debug logging, and setup a Freezer/Battery/Solar/Probe on the launchpad, f
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