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DasSkelett

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Posts posted by DasSkelett

  1. 10 minutes ago, ssd21345 said:

    May I ask is there any reason ckan still pulling old version sigma dimension ? It pull a very old version so it won't work on newer ksp.

    Sigma Dimensions has been frozen and restricted to these old versions a very long time ago, by request of the mod author.

    Its compatibility is set accordingly, so CKAN shouldn't actually pull these versions in. It doesn't allow you to install them at all, unless you have overridden the compatible game versions (please do not set them this broadly! Mods from such old versions *will* be broken!), or force-install it and dismissing the warning pop-up (which is there for exactly this reason).

    If you want this mod, you need to install it manually.

  2. 41 minutes ago, RB101 said:

    @DasSkelett
    Is there any chance of getting a Flatpak of ckan made for Arch Linux? (specifically SteamOS)

    ckan is currently un-usable on steam deck without modifying the core OS to install mono (which is set to "immutable" by default) and breaks every time the OS updates. 

    I happened to look into Flatpaks myself recently, so I might look into it. But I won't give any promises, especially because I found the documentation for the maintainer side severely lacking. I also couldn't find a place where all the existing library packages are listed (like Mono), 'flatpak search' is missing many runtimes/runtime extensions/libraries, and https://flathub.org/ only shows end-user GUI applications :/

  3. 1 hour ago, Kraken that doesn't exist said:

    just installed ckan, is it supposed to look like this?

    Yes, follow https://github.com/KSP-CKAN/CKAN/wiki/User-guide#adding-game-folders to add your game instance.

    1 hour ago, Kraken that doesn't exist said:

    i watched tutorials and it said there was supposed to be something in there called "auto" so i guess it isnt correct

    CKAN tries to autodetect your game instance, primarily from the default Steam install location. If the game is located somewhere else it doesn't find it automatically and you have to add it manually to the list.

  4. On 5/10/2022 at 3:06 AM, AlphaMensae said:

    I'm getting a 500 Internal Server Error on Spacedock when I try to publish an update for Modular Launch Pads. Happens several times.

    Still happening.

    @VITAS

     

    11 hours ago, Nils277 said:

    I'm having the same problem for FUR

    Please try again now, it should work again. The web server disk filled up due to a rogue log file in the wrong location.

  5. 13 hours ago, Krazy1 said:

    Got this loading CKAN... 

    Quote

    The following mods have had their metadata changed since last update:

    - FerramAerospaceResearchContinued 3:0.16.0.5

    You should reinstall them in order to preserve consistency with the repository.

    Do you wish to reinstall now?

    yes...

      Hide contents

    About to upgrade:

     * Re-install: Ferram Aerospace Research Continued 3:0.16.0.5
     * Install: TweakScale Redistributable v2.4.6.13 (spacedock.info, 361.4 KiB)
    Downloading "https://spacedock.info/mod/127/TweakScale/download/2.4.6.13"
    Module "Ferram Aerospace Research Continued" successfully installed
    Oh no! We tried to overwrite a file owned by another mod!
    Please try a `ckan update` and try again.

    If this problem re-occurs, then it may be a packaging bug.
    Please report it at:

    https://github.com/KSP-CKAN/NetKAN/issues/new/choose

    Please include the following information in your report:

    File      : GameData/999_Scale_Redist.dll
    Installing Mod : TweakScale-Redist v2.4.6.13
    Owning Mod: TweakScale
    CKAN Version   : v1.30.4
    Your GameData has been returned to its original state.
    Error during installation!
    If the above message indicates a download error, please try again. Otherwise, please open an issue for us to investigate.
    If you suspect a metadata problem: https://github.com/KSP-CKAN/NetKAN/issues/new/choose
    If you suspect a bug in the client: https://github.com/KSP-CKAN/CKAN/issues/new/choose
     

    Why did it try to install Tweakscale? I already had TS, but *.12 not *.13. I tried CKAN update and I have the latest CKAN version. Restarted CKAN, same thing. 

    Ah, looks like a problem with our "metadata changed -> reinstall" logic. Basically the file in question, "999_Scale_Redist.dll" has been moved from TweakScale to a new TweakScale-Redist module.
    In practice there is no file conflict, however during the reinstall it apparently can happen that it first prompts you to reinstall the dependent mod which pulls in TweakScale-Redist, and only later would prompt you for TweakScale.
    We should probably aggregate all mods with changed metadata and prompt the user to reinstall either all or nothing.

    To work around this, click no when it asks you to reinstall during the repository refresh, then reinstall TweakScale through the modlist first first (using right click > Reinstall), and then FAR Continued.

    14 hours ago, Krazy1 said:

    @LisiasCan I blame TS somehow? 

    No you cannot blame authors for CKAN problems, never do that. Please don't ping them for CKAN problems in general.

  6. 2 minutes ago, Pointblank66 said:

    Any chance there will be a "dark mode" option for CKAN?

    Please scroll up four comments.

    17 hours ago, tremonthedgehog said:

    can i install a mod manually if its not supported by ckan

    Yes, you can manually install mods side-by-side with CKAN-managed mods. However one should exercise caution, as it is very easy to break your installation this way.

  7. 33 minutes ago, ColdJ said:

    Have you had any progress in working out why the fix for Chrome would cause problems for other browsers?

    No, but you can take a look through the CHANGELOG files of ATS and see if you find something that sounds like it could cause your problem:

    1. https://github.com/apache/trafficserver/blob/8.1.x/CHANGELOG-8.0.6
    2. https://github.com/apache/trafficserver/blob/8.1.x/CHANGELOG-8.1.0
    3. https://github.com/apache/trafficserver/blob/8.1.x/CHANGELOG-8.1.1
  8. 9 minutes ago, Second Hand Rocket Science said:

    No idea if you take suggestions, but could we get customizable fonts and colours or at least a dark mode? My eyes hurt.

    Yes we do, but preferably they are written in a friendly tone. "at least" and "My eyes hurt" doesn't sound as nice as you might think it does.

    Colour customization/dark mode is already supported, see our wiki.

    For fonts it should be the same deal, this is entirely handled by the OS. So configure your system to use whatever fonts you like ans it should also apply to CKAN.

  9. 8 minutes ago, 因谁而沉沦 said:

    进不去

    Translation: I cannot connect to the server.

    I'll have to play the guessing game since you didn't give us any information. But I assume you see some sort of error message when starting CKAN or doing something in it.
    We've had many similar reports in the past from people in China, it appears GitHub is (partially) blocked there. There's nothing we can do against that, I'm sorry. You'll have to try to circumvent the censorship yourself.

  10. 1 hour ago, desert said:

    Hi, I've noticed that CKAN doesn't run when PC is connected trough a VPN tunnel. When launching .exe, it just opens an empty command prompt window and then nothing happens. Turning the tunnel off fixes the issue. (Windows 10)

    That sounds like the symptom @Krazy1 described. So my guess is the network connectivity with the VPN is (partially) broken.

    Note that CKAN doesn't do any special handling for VPNs. It simply instructs .NET Framework's HTTP client to download the file.

  11. 5 hours ago, cineboxandrew said:

    I think it's the curl command. "-c" only *writes* the cookies to the file, use "-b" to read from a cookie file.

    Somehow the 403 is converted into a 502 while the request is passed through the proxies, maybe because the body isn't fully read before the response is sent.

    26 minutes ago, Lisias said:

    Use the -A option to set the same user-agent string your browser is using.

    Even by the site allowing unknown user-agents to hit it, sometimes the CDN or any other service-in-the-middle borks when an unrecognized user agent is detected .

    Some of them even blocks the request when they detect the default curl user-agent...

    SpaceDock doesn't do any user agent checks, and there aren't any external CDNs in front, so that's not a problem.

  12. On 3/4/2022 at 11:57 PM, reschke said:

    It is super slow today. Normally I download 100-300MB files in less than a minute from almost every other site but Spacedock has been running about 10 minutes to download mods like Nertea's Far Future Technologies which is only 224MB.

     

    On 3/5/2022 at 6:39 AM, ColdJ said:

    Sadly I can confirm this. Averaging about 500 kb a second.

    5 hours ago, ColdJ said:

    Unable to publish my latest mod which is 26mb. It takes forever to upload and always cuts out before it finishes, then tells me I forgot something. I Uploaded a simple text file to have the page ready after many failed attempts but no matter how many times I try I can't get the proper zip file to upload without cutting out.

    The server itself is fine, uploads (of 50 MiB files) and downloads work fine for me in a nearby location. I can even reach the usual 480 Mbit/s when downloading with a well-connected server.

    Assuming it's not another browser-related bug (I'm using Firefox and it works perfectly), it's most likely issues with the path through the internet between you and SpaceDock. But we can't really do anything against that.

    You could try downloading a test file from this page, which is served from the same datacenter as SpaceDock: http://fsn.icmp.hetzner.com/
    If it is similarly slow, then we know for sure it's no SD's server, if it's a lot faster, we know we need to dig deeper.

  13. Upcoming Downtime for Webserver Updates

    Starting: 2022-02-20 16:00 UTC

    ... SpaceDock will be unavailable for a little while to upgrade the reverse proxy.

    This is an attempt to resolve the ERR_HTTP2_PROTOCOL_ERROR errors that an increasing number of Chrome users see.  
    If you're interested in technical details, please see this Chome bugtracker issue and our Discord channel.

    In the meantime, if you're hit by this problem, please restart Chrome (maybe twice or thrice) to work around it.
    (@SkyFall2489 @Lucky21)

    ---

    Edit: Done! Upgrade happened, Chrome users should no longer experience any issues with the above error message. If you do, please tell us.

  14. 18 minutes ago, Fendrin said:

    Yes. I tried everything mentioned there. Using mozroots and removed the X3 certificate.
    I tried with the mono that came with the distribution and with both, stable and dev packages from the Mono project's PPA.
     

    Just to make sure, did you also run "update-ca-certificates" after editing "/etc/ca-certificates.conf"?

    It's surprising that it doesn't fix it for you, as it definitely did for me and a lot of other people (on Ubuntu 21.10). There must be something different with your system that makes this bug stick around. But from distance it's hard to say what, of course.

  15. 44 minutes ago, Fendrin said:

    HebaruSan, thank you for the response.
    Here is the output of CKAN executed on the CLI:

    fabi@sepia:~$ ckan install UniversalStorage2
    About to install:
    
     * Universal Storage II Finalized 4.0.0.4 (spacedock.info, 104,7 MiB)
    
    Continue? [Y/n] 
    Downloading "https://spacedock.info/mod/2960/Universal%20Storage%20II%20Finalized/download/4.0.0.4"
    One or more downloads were unsuccessful:
    
    Error downloading UniversalStorage2 4.0.0.4: Ssl error:1000007d:SSL routines:OPENSSL_internal:CERTIFICATE_VERIFY_FAILED
      at /build/mono-6.12.0.147/external/boringssl/ssl/handshake_client.c:1132
    

    What else can I provide?
    Many thanks in advance.

    Since you didn't mention what steps you actually tried already: did you follow this and this?

  16. 5 hours ago, theJesuit said:

    Hi!

    I've had a request to have SIMPLEX Colonies added CKAN, and I'm happy for it to happen if this able.

    https://spacedock.info/mod/2868

    Apart of Module Manager, there is a dependency for functionality.  This is MoarKerbals, currently only available in its Beta version (1.12.99) 

    https://www.curseforge.com/kerbal/ksp-mods/moarkerbals

    Is this on CKAN as well? If it isn't should it be as a dependency?

    We received the SpaceDock PR in October. It is currently blocked due to MoarKerbals, yes. There needs to be a stable release (on GitHub or SpaceDock) before we can index it.

  17. 1 hour ago, Szymex99 said:

    I'm just proposing things.

    No you aren't. You are very much insulting the author with your word choice.

    And even that aside...

    9 hours ago, Szymex99 said:

    Can you please make the mod looking just a little bit better?

    This is absolutely useless. The mod author can't extract anything actionable from this – what is "better"? You should propose specific items instead: give part X (red, green, blue) stripes because..., add detail Y to part Z because..., move button B below button C in window to make it...

    Explain what exactly you don't like and why you don't like it, and how you would do it instead and why you would do it like that. Do not just tell someone their work is ugly. It's not nice.

  18. 10 hours ago, ColdJ said:

    I am upvoting this. I too have found only 1 page of results quite frustrating.

     

    3 hours ago, ColdJ said:

    Thank you. I have tried this out and found mods I never knew existed. If this info already is out there and I missed it, then my bad. If it is not, then some way of making more people aware would be good.

    It looks like you missed HebaruSan's comment on this:

    12 hours ago, HebaruSan said:

    The pagination just wasn't implemented; there's a "TODO" in the code there. A change to implement it is in the pipeline, though:

     

    10 hours ago, HebaruSan said:

    there just aren't buttons for it yet (but we're in the process of adding them).

    There's no reason to spread awareness about a hacky workaround when a proper fix is about to be implemented.

  19. 4 hours ago, Brigadier said:

    To test, I updated to the b version again and received an inconsistency:

      Hide contents

    About to upgrade:

     * Upgrade: scatterer 3:v0.0825 to 3:v0.0825b (cached)
     * Upgrade: Scatterer Default Config 3:v0.0825 to 3:v0.0825b (cached)
     * Upgrade: Scatterer Sunflare 3:v0.0825 to 3:v0.0825b (cached)
    The following inconsistencies were found:
    * F:/Steam/KSP 1.12.2 - Stock/GameData/Scatterer/Scatterer.dll is registered to Scatterer but has not been removed!
    Error during installation!

    In fact, an attempted update to Kopernicus causes the same installation error.  Running the non-experimental version of CKAN 1.30.4 causes the same problem now.  It must be something I'm not doing properly.

    Is it possible that you had KSP still running this time? This error is common when the game is still running and locking the DLLs, which prevents CKAN from deleting them.

  20. 9 minutes ago, taniwha said:

    I sort of thought I had (or thought of it then forgot). Done now, though. Good for 1.8 through 1.12.99.

    Update arrived, thanks a lot! It's possible that you did it for https://taniwha.org/~bill/EL.version, which is where CKAN apparently points to to get all the basic metadata like version number and download URL. I didn't check that one earlier, but at least now it has the updated compat range as well.

    But then the version file included in the zip has https://taniwha.org/~bill/ExtraplanetaryLaunchpads.version set as "URL" property, which is what CKAN takes to look for updated compatibility data.

    We could switch CKAN to point to the second one right away, so you only have to maintain a single file. Would this be helpful for you?

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