Wackenhut

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About Wackenhut

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    Bottle Rocketeer
  1. Dont misunderstand me Shadowmage, wasnt my intention that you had to solve scatterer's problem, not at all, i raised the problem in his thread aswell, and as you said, in stock with no scatterer there is no problem (tested it ofc lol). I was kinda hoping you might have a workaround the issue that could be used as a bandaid until scatterer looks at the issue. But i guess just clipping in a probecore and making it root part will do the trick for now.
  2. as i mentioned before, it also happens in pure stock with only scatterer and sstu. But now the plot thickens. Buddy told me there once was another issue like it and 'place a stock part somewhere on the sstu ship and make it root and see if it happens again". First i thought that was an absurd idea...but tried it anyhow, and i'm still picking up my jaw. Doing that solved the whole thing, no error, no warning, nothing. Just light on...light off, and no issue. Now, i have no idea what the permanent fix would be, but i would hate to see my one go to mod be plagued by this.
  3. Running ksp 1.6.1, rss and rssve. I have installed SSTU part mod, and it all looks well....until...i turn on the lights and / or extend some (not all) solar panels. The moment i hit the lights, i see the graphics flicker twice, my sunflare dissapears and i get 2 error messages in console. It needs to be noted that switching to tracking station and then loading the ship again does seem to reset the problem and my flare is back. It happens with all the command modules, it also happens when i decouple a command pod from its service bay and when extending some (not all) solar panels. Granted my main save is 149 mod save, so i tried recreating it in a clean 1.6.1 install with RSS, RSSVE and the usual visuals and it happened there too. I Took screenshots, and added the log file. Link To make sure it was a conflict SSTU-Scatterer, i made a clean 1.6.1 install and only added scatterer and sstu to it, same result. Log file : Link The same thing happens on my 1.7.1 install of JNSQ, dx9 or dx11 is all the same result. Atm i am testing at wich version of scatterer this issue started and for now 0.0336 does not have this issue, but it gives me black skies in rssve and JNSQ. I posted this in sstu thread too and shadowmage refered me here. Hope you got a solution for this. Edit : I stand corrected, 0.0336 does have the issue, just not as profound, throws and exception about anti-aliasing not being set right. included this logfile too : Link
  4. Edited my post, tried it on a clean Scatterer-sstu only install, same result. Thanks for the reply off to the scatterer page i go :p
  5. Running ksp 1.6.1, rss and rssve. I have installed SSTU part mod, and it all looks well....until...i turn on the lights and / or extend some (not all) solar panels. The moment i hit the lights, i see the graphics flicker twice, my sunflare dissapears and i get 2 error messages in console. It needs to be noted that switching to tracking station and then loading the ship again does seem to reset the problem and my flare is back. It happens with all the command modules, it also happens when i decouple a command pod from its service bay and when extending some (not all) solar panels. Granted my main save is 149 mod save, so i tried recreating it in a clean 1.6.1 install with RSS, RSSVE and the usual visuals and it happened there too. I Took screenshots, and added the log file. Link EDIT : To make sure it was a conflict SSTU-Scatterer, i made a clean 1.6.1 install and only added scatterer and sstu to it, same result. Log file : Link And its the same for dx9 and dx11.
  6. Orion Capsule and Service bay... my hero!! Loving it :D