Alienwall

Members
  • Content Count

    31
  • Joined

  • Last visited

Everything posted by Alienwall

  1. The Base has a rover. It has tanks for both LFO and monoprop. It has jet engines to help get up to the mountain and control the descent (in reverse thrust). Also, it turns out that mashing A/D builds up much more speed than pressing W. Still needs those jets when fully fueled though. Also, I just realized that I forgot to install ladders to get Jeb out... oh well, he looks happy up there anyway.
  2. @Kerbolitto Thanks! Yes, they were edited there.
  3. So... UKPS overshot the delivery by more than a few kilometers (yes this is an excuse to put everything on the mountains). Fuel mining and storage: Launchpad:
  4. I wound up making a craft that uses the torque from a central wheel to control pitch instead of a horizontal stabilizer. Sort of reminds me of a reaction wheel. It is a reaction wheel.
  5. Ok, here's all my craft: https://kerbalx.com/hangars/59838 Includes the docking piers & tug. Also has the finished cargo vehicle (changed docking port, added action groups, and added antenna). (If I need to put pictures on this post please let me know)
  6. Ok, once I finish the cargo thing, that + the docking piers & tug will be posted to KerbalX.
  7. Here's what I have for a cargo vehicle so far: It can be carried on a Muon 6, but that only leaves ~1.2 tons for actual cargo. The cargo fits in the fairing. It probably needs some optimization atm.. I'm guessing that it counts as reusable since it can land using the parachutes.
  8. Can I make one of the cargo vehicles or does the docking pier + tug hit the design proposal limit?
  9. Here's what I have for docking pier designs to choose from: It seems like only one of these can be brought to the station, so if you don't mind I'll leave the choice of which to use up to you all. Also, I made a docking tug: Fits into a Z-1 (24,370) or a Lyra (23,370 + custom fairing). It can control itself, and has solar panels in the service bay for power.
  10. I could make a docking pier (and another science module if we need it).
  11. Contract No. 005 WWII Era Phi Aerospace Φ-C2A5 Hope the part count isnt too high! The C2A5 was made to ensure the supply of a long range bomber for the US and Britain. It isn't very fast--with ordnance its max speed is about 52 m/s. But, it only needs two engines, reducing the complexity and making manufacturing easier. It has a rotating turret on the top, along with a nose gunner, side gunners, tail gunner, bombardier (hidden at the bottom of the nose), pilot, and nav/radio operator, for a total crew of 8. It carries 3.375 tons of ordinance in 5 bombs. Reducing the load to 3 bombs reduces the load to 2 tons of ordinance, while improving the speed. https://kerbalx.com/Alienonawall/-C2A5
  12. @PaperAviator Sorry, but to have a legit submission you’ll have to build some structure to hold the decoupler above the ground. Though it wasn’t made clear enough in the rules, all of the other challenge submissions don’t involve floating parts up using offset—they use parts to move it or hold it up somewhere (basically, no floating parts for the craft).
  13. @PaperAviatorNice submission, but can you show how you got the I-Bars up there?
  14. @bitzoidCongratulations! Nice entry. Looks like we're in the negative scores now.
  15. I was able to go to Miami int'l recently... Cargo Ramp South Runway (unfortunately these photos were blocked by a fence)
  16. @Xurkitree When you're putting the image in the signature, press Ctrl + right click it, select "Edit Image", it should give settings to downsize it.
  17. @Xurkitree Congrats on completing the challenge! Even though, as @Rocket In My Pocket pointed out, your system isn't separate from the pizza, there were too many explosions for me to not accept it. Plus, I don't want to edit the rules because im lazy restrict entries too much; a lot of the fun in this challenge (imo at least) is seeing all of the crazy ways that players cut the pizza. Nice score, too. edit: Xurkitree, your score will be based on the part count with clamps and mechjeb.
  18. Whoops, looks like I forgot to connect the dots That’s a shame, though.
  19. @Kergarin Why cut the pizza when the plasma can do it for you, right? Also, you don’t need a full video, multiple screenshots showing how it got there along with the screenshots of it being cut by the reentry will work for when you submit the entry
  20. Wow, plenty of activity already! @Kergarin No, the center adapter can't be cut. It is kind of an arbitrary rule, but imo it's simpler to just cut one type of piece. @Rocket In My Pocket Congrats and thanks for being the first entry. You've got a very cool design! Feel free to add the badge to your signature if you feel like it. You'll be added to the leaderboard. I'll have to think about points for doing it in IVA. @Gaarst Wow, very nice design. Can you provide a screenshot showing that you've completed the challenge (the cut 'pizza' with your pizza cutter)? Also, since you haven't given any scoring I'll assume that you aren't trying to go for points. In any case, once again, great design.
  21. Hi all, this is my first challenge, so hope it works out... To celebrate the success of the Carbart Lithobraker, the engineers at the VAB have cooked up a prize, the Pizza. There's just one small issue: for "structural integrity", the engineers used aerodynamic fins. Of course, this was fine until the manager of the KSC revealed that they wanted the pizza to be sliced live. So now, they need something to 'cut' it. Basically, destroy all of the gray/yellow aero fins. Rules: You must destroy all of the yellow fins. This can be done by pointing an engine at it, hitting it with something, etc. By no means are these the only methods, though. Do not destroy any other parts on the 'pizza' No HyperEdit, debug cheats, or using part offset to spawn the craft high up, to the side, etc No Whack-a-Kerbal No two-capsule rollers or the like (ex. two mk1 capsules attached together and spun around) VesselMover is recommended to move the 'pizza' to any location; however, VesselMover can't be used to move your craft that will complete the challenge; if the pizza cutter is connected to the pizza, then VesselMover can't be used; VesselMover is only allowed for just the pizza (eg placing it on the VAB helipad or off the runway). Modded crafts are allowed but will be put on their own leaderboard Parts can be detached (such as bombs), the scoring will count for both the detached part and the craft that carries it to the target The craft can be unmanned Provide video evidence or a screenshots, including one of your craft and the cut-up pizza. Get the pizza here: https://kerbalx.com/Alienonawall/Pizza. Just load it and place it wherever you want. *note: the part count is relatively high (104 parts) Scoring: Leaderboard: Example entry: Badge: For completing the challenge (regardless of score,) here's the badge: (here's what it was from)
  22. Here's my entry to the challenge (flown with keyboard): As long as there were no infractions/disqualifiers in the run it should be ~5:49 (staged @ 2:00 & stopped @ 7:49)