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boohey12

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Everything posted by boohey12

  1. Id like to share it yeah think its up to the mod creator to let me but id do it here, there is probably an easy fix he knows that would sort it all out. hopefully @AdmiralTigerclaw will come back soon
  2. well been having a fiddle and moving stuff about seems to be coming back together nicely hope to fix it all later night and start of the others. once ive fixed them i might start adding more that are marked on that map. not sure if its a thing in other countries but most if not all airports in the UK have east to west aligned runways should i be making that standard thing on this new ones?
  3. hi all again. been a while since i was last on KSP so installed this again and taking a look about the airports in the 0.0.3 pack im on the latest KSP 1.9.1 and it seems the airport parts are all at different heights. eg here is badlands int. from above here is badlands if i clip the camera into the ground you can see the taxi ways and that under the map. im not sure the issue could it be the ground decal isnt working? do the heights of the objects need adjusting (point me in the right area and ill try to fix them all) would love to try and help out if i can this mod cou
  4. been trying to get the 1.6.1 test version to working but I cant decompile the package using the tools it just doesn't work any chance someone can send me a drop box of it already decompiled ready to use. thanks
  5. Only Issue im having with this mod now its the DRAG its made my 1125m/s airliner to a 356m/s any chance you can reduce the drag of the wings
  6. hope we can see contracts and flightplans for that autopilot mod too that would be sweet
  7. Hello does this mod have flight plans for the airports to be used for Kramax Autopilot Continued ? and maybe contract missions thanks
  8. I didn't realise I thought it replaced them all
  9. anyone got this working on 1.6.1 it loads the assets but they are all miss aligned
  10. I didn't install the old kerbal side I thought this was a full replacement but no bases are showing up
  11. Im confused by this mod im trying it in 1.6.1 its either not working properly or its not a remaster of kerbalside because none of the old bases are working at all I installed KSR airports and they seem to be there. is this working in 1.6. 1? does it add all the kerbalside bases? thanks
  12. AWESOME! been on just installing 1.6.1 will it work for that one? i'm willing to go back to 1.5.1 thanks
  13. same here just installing 1.6.1 for the first time
  14. This is awesome bring British I always wanted a mod that added our rockets from the past. Can you add rockets of the future we have on paper like skylon and maybe the Daedalus? Cheers
  15. I was wondering what you did to increase it to 20% from original I have been using B9 Procedural Parts Modified which lets you increase the size of the wings as much as you want in any direction but its not being updated for the new KSP 1.4 to 1.4.3 and I would love it if you can either have an alteritate version of this mod that lets you do this or tell me modify it to work in 1.4. see I make large SSTs and when I use this mod the wings just wont go big enough. here is my Lockheed L-2000 SST with the B9 Procedural Parts Modified mod here is the same aircraft and view with th
  16. ah I cant get this mod to work in 1.4.2 or 1.4.3 are you using this mod only in 1.3.1?
  17. Strangely it wasn't but I started the build again and now it's fined :-/ thanks anyway
  18. How can I get this working in 1.4.3 its the only mod I'm needing to go from 1.3.1, this mod is great of large passenger and bomber aircraft that I make and would love to see this in the new ksp build. if you aren't updating it please let me know what I need to do to get it working edit some configs maybe etc thanks
  19. hello I'm new to posting on forums and require some advice on why this great mod is not working correctly with only my xb70. ive asked else where on FB pages etc but no answer as to why so thought id as you if you can understand this and what I need to do to get the aircraft working with the mod. its in 1.3.1 due to mods I use not being upgraded yet but here is the issue. as you can see everything in the autopilot is 180degrees out that would suggest the aircraft is flying upside down but its not and when I click bank level it rolls the xb70 upside down and even the pitch is ba
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