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Athen

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Posts posted by Athen

  1. I think that I'd also like to try playing it just in career mode. I have gotten into the habit of playing KSP in sandbox mode sine in the beginning i didn't know what i was doing and was too scared to attempt a career mode save, and now career mode is just a bit boring to me because I just want to get right away to the big rockets, even if the long term prospects of having a career mode save are really fun. In KSP 2 I'll try and have 1 save that I continually work on from the start that would be in career mode. I think that it will be a nice way to experience all the new things.

  2. 14 minutes ago, MR L A said:

    ...but I think Jool is actually closer to its star than Earth is to the sun... if I'm looking at the numbers properly :P 

    It is closer, but because the sun is smaller, it probably emits less heat, which would put the optimal spot for life somewhere closer to the sun. Idk if squad actually did the math to put kerbin and jool in accurate spots, but judging by the fact that  the next planet over is literally an icy waste land, we can assume that it's pretty cold in the Jool system.

  3. I don't think it's that realistic that Laythe has liquid water on its surface that far away from the sun.

    Then there are a bunch of problems with engines & fuel:

    1. Real engines have a limited amount of start-ups.
    2. Cryogenic propellants boil off.
    3. Not all engines can use the same fuel.
    4. We don't have to worry about the fuel floating around in the tanks rather than entering the engine, and thus don't need ullage motors.
  4. On 10/10/2019 at 11:10 AM, nwillard said:

    ...Take the the general coolness of taking off and landing on a runway., and combine it with the delta-v benefits of staging. It's naturally going to be more part-intensive and expensive than a regular launch, but...

    I feel like this is a description of the space shuttle. lol

  5. Honestly Kerbol is the most underrated celestial body. I have only seen like 3 people do missions for stations orbiting around the sun. 

    Honestly it makes sense though. Not much for us to do out there. 

    I think it would be cool if squad added some new science gadgets that require craft in a circular orbit past moho and beyond jool to work. They'd be like the science lab's but without kerbals in them, but they require these extreme conditions.

  6. I wonder how interstellar travel will work. Will we be orbiting around a black hole?

    I do like that they showed off a planet with rings in the trailer. 

    I also hope they keep most of the old parts, since it would suck to have to learn all the parts again. From what we saw in the trailer, this seems to be true though.

  7. I play with G-Force on kerbals and have played a few saves with G-force on parts. Kerbal G-force is honestly way too easy. You only ever have kerbals pass out when you have extremely unrealistic re-entry profiles from eccentric orbits. I haven't tried it with a full on space plane before, but I have tested it before in planes going 450~ m/s at sea level. Slowing down/minor corse correction is fine, but if you want to make any major maneuvers it's very likely your wings would be blown off.

  8. 1 hour ago, MechBFP said:

    You ran KSP on a computer with a 1GHZ CPU?

    Simmilar on other aspects, now that you've pointed that out i doubt that it could ever be possible to run ksp at all on switch.

    Essentially, what ive gathered from reading all of these posts is that it is probably not possible. 

  9. I've been thinking about it a lot recently. Could ksp work on switch? I had a computer that had simillar specs to the switch, and i was able to run ksp pretty good (without visual mods of course)

    Im still not sure weather or not the game could run on a switch.

    Could the game even be ported to the switch in the first place?

     

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