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About me
Heywood's Colleague
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Polar orbit around Tellumo
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Ham sandwich
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Jebediah Kerman Jr. started following AtomicTech
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AtomicTech started following Jebediah Kerman Jr.
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[1.12.5] Grannus Expansion Pack [v1.2.8] [10 May 2022]
Jebediah Kerman Jr. replied to OhioBob's topic in KSP1 Mod Releases
Is it possible to add GEP to a current instance without messing too much up? I was wondering if I could add it to my OPM career mode game without creating a new instance. -
Jebediah Kerman Jr. started following Poodmund
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Jebediah Kerman Jr. started following OhioBob
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Jebediah Kerman Jr. started following Majorjim!
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I think I'll try this planet pack next, it looks awesome!
- 360 replies
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- alien space program
- mesklin
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Jebediah Kerman Jr. started following Galileo
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Wait, are you playing in real time? Holy Kraken that sounds tedious.
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A lot has changed since I last posted here. I've now set myself up with a PC and installed a number of mods, including Galileo's Planet Pack (which is terrific, by the way). The pack adds many new outer planets, unreachable with stock antennas, so one of the R&D nodes adds antenna upgrades for the Communotron 88-88 (the umbrella one) and the largest of the relay dishes, which are now rated for 1.00T instead of just 100G. Ever since I researched this node, the CommNet just breaks every time I launch a vessel from the VAB. The craft on the launchpad has no connection to the space center whatsoever. I go to the Tracking Station and the CommNet lines are gone. The logs are absolutely filled with spam, but here's one section: [EXC 19:26:17.574] ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) PartModule.ApplyUpgradeNode (System.Collections.Generic.List1[T] appliedUps, ConfigNode node, System.Boolean doLoad) (at <2afc64dea36946459d4707808bdac511>:0) ModuleDataTransmitter.CommPowerUnloaded (ProtoPartModuleSnapshot mSnap) (at <2afc64dea36946459d4707808bdac511>:0) CommNet.CommNetVessel.UpdateComm () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.CommNetVessel.OnNetworkPreUpdate () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.CommNode.NetworkPreUpdate () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.Network.Net4[_Net,_Data,_Link,_Path].PreUpdateNodes () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.Network.Net`4[_Net,_Data,_Link,_Path].Rebuild () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.CommNetwork.Rebuild () (at <2afc64dea36946459d4707808bdac511>:0) CommNet.CommNetNetwork.Update () (at <2afc64dea36946459d4707808bdac511>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) The post linked below details a similar issue, but doesn't give a solution to the problem. Can anyone help me fix the problem?
- 1 reply
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- bug
- galileosplanetpack
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KSP Loading... Preview: New ESA Parts
Jebediah Kerman Jr. replied to St4rdust's topic in KSP1 The Daily Kerbal
True. But like the MEM, the new probe body and fuel tank have a single use and it's very difficult to make them work with anything else. However, the SLS and most of the Apollo parts can fit into many other original designs. -
KSP Loading... Preview: New ESA Parts
Jebediah Kerman Jr. replied to St4rdust's topic in KSP1 The Daily Kerbal
I have nothing against unique models, it's just that the new probe parts are too specialized to have more than a single use. -
KSP Loading... Preview: New ESA Parts
Jebediah Kerman Jr. replied to St4rdust's topic in KSP1 The Daily Kerbal
I see your point, those parts are somewhat limited in use. I disagree with the Wolfhound, I'd say it's used rather often as an efficient, high thrust vacuum engine. But I have only ever used the MEM once on a spacecraft. If I ever use the new probe bits at all, it will probably also be only once, so I can replicate the spacecraft it's... designed to replicate. KSP parts that aren't used add almost nothing to the game, in terms of creativity or play time. -
KSP Loading... Preview: New ESA Parts
Jebediah Kerman Jr. replied to St4rdust's topic in KSP1 The Daily Kerbal
While this is cool and all, I simply don't see the point in adding the "MTM" stage. KSP is about designing things yourself, not snapping a few parts together in the correct way to create a predetermined craft.- 108 replies
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Destroy the KSC Challenge
Jebediah Kerman Jr. replied to Jebediah Kerman Jr.'s topic in KSP1 Challenges & Mission ideas
Oh, it's already been done. -
Destroy the KSC Challenge
Jebediah Kerman Jr. replied to Jebediah Kerman Jr.'s topic in KSP1 Challenges & Mission ideas
I hereby award you CLASS 2.5