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HelloMaxxo

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Posts posted by HelloMaxxo

  1. 3 minutes ago, chris-kerbal said:

    Did you delete the old version of B9PartSwitch and all its dependencies in the GameData folder and then copied in the new release?

    If you did that, then you probably need to ask over in the B9PartSwitch thread. I do not know it well enough to figure what could be wrong.

    Yes, and it's ReadMe stated that 1.10.1 is the only supported version

     

  2. 54 minutes ago, chris-kerbal said:

    1. I am not sure what you mean with the extras in the Mods GameData folder? You have Extras in the .zip, with install instructions (see below). Within the zips GameData folder, there are several subdirectories, you need to copy all of them to your KSP GameData folder.

    2. For using the mod only the stuff in the GameData Folder is relevant. You can put the Extras, if you want the Discovery wings and other names. If you copy the craft files over in your savegame (not GameData) you do not need to build the Shuttle in the VAB/SPH, but can just load one. The Manual you probably need on your PC, to check how things are working.

    I have the mod on, yet i cant see the parts? 

  3. 4 hours ago, chris-kerbal said:

    You need to extract the zip and copy the contents of the zips GameData folder into your KSP GameData folder. Then recheck, if all dependencies (mentioned in the first post and in the zip) are up-to-date (you will need to visit their forum threads). If not I would advise to update them, especially if you are playing on the latest KSP versions.

    I do know how, but i need to know some things first:

    1. Does putting the extras in the Mod's GameData folder where it needs to be affect the mod negatively?

    2. (this is kinda dumb) Do i only put out the game data folder?

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