Jump to content

YourAgony

Members
  • Posts

    60
  • Joined

  • Last visited

Posts posted by YourAgony

  1. Hello Benjee10,

    I know the Shuttle and Mechjeb docking doesn't work (unfortunately). Strangely enough, it worked for me a while ago, but I don't know why it doesn't work anymore... I know you've said it doesn't work before, but wouldn't it be possible, especially for less experienced players, to make a small change for your Shuttle Mod and MechJeb? I really really like using your shuttle mod, but if I don't have the option to dock automatically, I really lose a lot when playing.

     

     

  2. On 8/27/2022 at 7:33 PM, Sanchez_1 said:

    Anyone know if Benjee is planning on adding openable ET doors on the aft section?

    that would be nice

     

    On 8/24/2022 at 7:20 AM, Invaderchaos said:

    The Spacehab I have been making for SOCK is almost done! It will be on the github soon.

    unknown.png
    unknown.png
    unknown.png
    unknown.png
    unknown.png
    screenshot717.png
    screenshot720.png

    Screenshots feature SOCK Repainted, SOCK Recolored, Restock, and Tantares.

    @Invaderchaos is there a plan for Spacelab? 

  3. 15 hours ago, Pointblank66 said:

    That's the thing, I am already doing that but the thing is, scaling them to fit it inside the payload bay WITHOUT clipping them into it results into them being to small, and scaling them to the right size results in them fitting perfectly but WITH clipping through the bottom of the payload bay.. Besides that, those payload utilities are made for the default payload bay after all. And being me I'm very much a perfectionist with this game and can get very irritated when certain designs or kitbashes don't look right  (°ー°〃)

    ho2OmPJ.png

    tVdmJvY.png

    And being me I'm very much a perfectionist with this game and can get very irritated when certain designs or kitbashes don't look right  (°ー°〃) -------- i know what you mean, but there is no better solution or you make a new mod ;)

  4. On 12/5/2021 at 4:04 AM, Pointblank66 said:

    Will this mod eventually also get the additional payload bay components like e.g. the EDO pallet, sunshade and the science pallet(which was used on, iirc, most of the spacelab missions).
    If needed I can provide some visual documentations on some if you want

    If you want those things - you can try it with "Cormorant Aeronology Mod" its old but it works for me - only some scale adjustments 

    https://github.com/Pak84/Cormorant-Aeronology

    https://github.com/Pak84/Cormorant-Aeronology/tree/master/Assets/payloadUtilities

     

  5. 17 hours ago, pTrevTrevs said:

    There’s a submod for this that focuses on texture variants, I think it’s called SOCK Recolored or something like that. You might do better to ask there.

    Also Challenger had a slightly different tile pattern around her side hatch, as well as more TPS tiles on the sides of the payload bay like Columbia had on her earlier missions.

    Thanks a lot i will try it

     

  6. Hi Benjee10, I have a short question for you and I hope you can help me further ....

    Is there somehow the possibility that you might find some time and maybe make two small texture changes for me ....

    I'm a big fan of your mods and a big fan of the Space Shuttle Challenger, so now to my questions and requests ...

    Is it possible that you could adjust the vertical stabilizer and the outer elevons so that they look like the Challenger?

     

    nKqoRVK.jpgIDvLRbg.jpg

  7. Hello, sorry if this topic has already been discussed ...

    I have a problem with the Crew Dragon Trunk ... the button for opening the umbilical does not appear ...

    with the Dragon 2 Cargo Trunk this is available ... couldn't find anything in the cfg's either, both are identical at that point ... @Kartoffelkuchena short feedback would be nice :) best regards and continue with your great mod'sjjaypyQ.pngr4EmZSU.png

    i use KSP 1.10.1 :)

×
×
  • Create New...