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QvestionAnswerNeeded

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About QvestionAnswerNeeded

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    More of an Atmosphery Guy

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  1. Personally that NASA plane that they got to go hypersonic was pretty cool.
  2. How long does it take to select a group of the top forum posts? Do you read through every one on the forum posted this month?
  3. Well, if it isn’t something everyone would want, how about a little checkbox in the menu before you view the tutorials? This would mean that people who want their Kerbalish taken pure can leave it unchecked, and those who fancy a voiced tutorial can check it.
  4. So... I heard there was going to be tutorials in KSP 2! Saw some pictures of them, and I thought the cartoony style reminded me of one specific YouTuber explaining guy. I think that the voice actor who does Kurzgesagt: In a Nutshell should voice the tutorials. If anyone has ever watched one of those videos, then you will know what I mean.
  5. I take it you're a meticulous sorter? Also thanks for all the mod suggestions! I was mostly wanting it to be in the base game because me and mods have never really gotten along.
  6. If you're like me and don't (or can't, if you're playing in career mode) build craft perfectly and anticipate every single error, flaw and lack of function, then you will probably have a rather large library of craft. Now, if you're still like me and don't care to scroll through a billion craft files in search of the one you want, then you might like this proposal. A folder system! Basically, you can 'Create Folder' and then right click on a craft and select a folder to put it into. You can right click on a folder to rename it to whatever you wish. You can enter a folder by
  7. How does it sound: When you're in a helicopter, trying to touch down on the top of the VAB, a kerbal comes out of a side door, comes up the ladder and stands on the landing pad guiding you in with those little orange batons. Inspired by a Steam Trading Card depicting a kerbal ground crew.
  8. I’ve noticed a lack of destructiveness in many of the KSC buildings. It would, I think, be a monumental achievement were someone to do that.
  9. Has been slightly annoying... Maybe they don’t want to spoil anything before the full release.
  10. OK, thanks so much! Does put a bit of a wrench in my plans, though
  11. One thing I've always loved to do with Kerbal Space Program is plan my craft. It's dang fun, and even if all my wacky designs never actually pop off the drawing board, it's nice to be able to brainstorm. The way that I was able to do that was memorize the KSP Parts catalog and just draw simplified versions of the parts, which worked splendidly. But for that I needed the KSP Wiki to show me what the parts' properties were. I was wondering if a KSP 2 Wiki is going to come out soon so I can start designing bases and all the cool stuff they showed in the cinematic trailer! Thanks,
  12. So, when I was loading up KSP today, I noticed one of the loading screen pictures was taken by a player! I have a few that might be considered worthy of the loading screen, so, does anybody know if that's a possibility, and, if so, where to send them to?
  13. I saw the KSP 2 announcement and I thought, "Colonies? That's so cool!" Then I read into it a bit more and discovered, you need to launch components to actually construct these habitats. Now, my interplanetary skills are a bit rusty, so I thought it might be a good idea to practice with the original KSP. Then it occurred to me that the developers might alter the mechanics and control schemes, to make the original techniques much more difficult. Can anybody tell me if these changes might occur, and that I might need to re-learn the controls and methods? It would be much appr
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