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Darkherring

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  1. You can get the later version from GitHub from July 2021. But still - sadly the development ended
  2. You don't disable it as it can cause bugs. Either stop using this certain part (which seem to be not supported) or unload vessel before warping.
  3. You can adjust shielding efficiency in the difficulty settings.
  4. I would also love to know if it is safe to update from release to master. I have quite a late-game career and I wouldn't like to crash it.
  5. @visssius AFAIK it's not a bug. If a pod doesn't have a scrubber, it will not scrub. Kebralism doesn't care about the suits when inside of a pod. @cosmickalamity MKS support is not planned.
  6. It seems that there is a small error in the Freezer/Heater config for Kerbalism: name__ = Upgrade-Slots techRequired__ = electronics slots = 0 it makes the part have no slots. When I have changed to slots = 2 it finally showed me the options to configure
  7. I'm experiencing the same problem, and I don't have Research Bodies installed. Here's the log: https://we.tl/t-4q4jQofVfw
  8. Hi, is there any way to prevent my base to dismember itself during connection? Video: Kerbal Space Program 2021.05.27 - 18.54.56.16 (streamable.com)
  9. That is expected. You need to use N2 to replenish the loss of pressure after EVA. Just pack more nitrogen.
  10. I think BDB probes lack config. Try dropping this one into GameData. I got this config some time ago, but I'm not sure it works with latest version of BDB
  11. Unfortunately, I still have issues with Kerbalism and RR. I'm unable to choose proper processes in Convert-O-Trons Here is my LOG if needed: https://we.tl/t-hrikVwu69T
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