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Spaceman20290

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Posts posted by Spaceman20290

  1. 2 minutes ago, Kraken that doesn't exist said:

    i tried it and it works since you can land it perfectly, also a parachute would make it fall downwards and not glide onto anything like the ocean

    also it can still be recovered which is reuse

    @Kraken that doesn't exist I haven't been able to do that, I have tried at least 20 different landing attempts, all of which have failed. I try to land my fairings in the water then fish them out after they land. Every time I try to land, they come in too fast and get destroyed on impact. I don't even use the fairing recovery equipment anymore because it doesn't work for me. I just strap on a heck ton of parachutes instead. If you could release a video showing how you do it that, it would be really appreciated!

  2. On 8/2/2020 at 7:53 PM, autistic and ashamed said:

    Is anyone else having problems with the fairings violently spinning when using FAR?

    Yes I have, I have not been able to recover any because of this. The fairing recovery equipment doesn't work at all as well, KK should have made it an actual parachute, not just something to allow you to nake a fairing act like a plane with wings.

  3. @Kartoffelkuchen, I have a few requests to ask for the next couple of updates. May you please make some new textures for the block 5 Falcon heavy please? Right now all we have are the old full thrust textures and Falcon 9 textures to use, it would be really nice to have some new ones. SpaceX Falcon Heavy rockets into history and nails the landing - CNET

    It was also said that SpaceX is working on a larger fairing size for Falcon 9 and Heavy, may you please put this in as well if you get the chance?

    Next, I keep having the Falcon second stage flip even when flying higher trajectories, please fix!

    Last thing, I promise. I was wondering if you could change the Fairing parafoil to be an actual parachute system please. I have had problems with this thing every step of the way and have not been able to land it at all, even with mechjeb in control of landing. Yes I know I can just slap parachutes onto the fairing its self, but that adds mass and decreases payload capacity :/

    Sorry to be so demanding, thanks snd take care.

  4. @Kartoffelkuchen sorry to bother you again and be a pain, but I am having major issues with this mod. The dragon main parachutes only slow down the dragon to 20 m/s causing the heatshield to be destroyed. Then the Dragon bounces around endlessly in the water. The fairing parachute also does not work right, when I deploy the parafoil, the fairing starts rapidly spinning out of control. From the tests I have conducted without spinning, I gain a bunch of horizontal velocity and crash into the ground when I try to land. Please fix!

     

    Also this kind of reminds me when SpaceX had problems with their dragon parachutes in the past how funny! Just for reference, but also great mod. Last thing, the block 4/full thrust texture for falcon 9 is missing.

     

  5. I have been having some major issues getting the Falcon 9 to orbit. The merlin vaccuum engine does not seem to be powerful enough to get me to orbit because I am constantly falling back into the atmosphere. When I pitch up to avoid this, I end up running out of fuel and not making orbit. How do I fly this thing correctly? My payload is 60 starlink satellites in the stock version of KSP.

  6. 20 hours ago, Kartoffelkuchen said:

     

    UK1uUCK.png

     

    @Kartoffelkuchen, sorry to bother you with something this small, but I was wondering if you might be able to make one quick fix to the texture please. After giving the real picture another look over I think I saw the normal Falcon 9 logo in place of the NASA "meatball" logo below the interstage (Blue NASA logo at the top).

    Also, thank you so much for the Starlink sats and merlin vacuum foil, they look awsome!

  7. 16 hours ago, Kartoffelkuchen said:

    Yes! And you need to remove the empty space between the @ and the name :)

    Lots of progress has been done! I improved the capsule even more and properly integrated the drogue and main parachute bay now as you can see in the image below (the main parachute door is still missing but you get the idea). Almost all parts are in the game as of right now (except for the main chutes, still working on that), so far everything is sorted out. Aerodynamic behaviour is working well, solar panel is generating power as it should, all animations are working (trunk umbilical disconnect, nosecone opening). :) IVA will take the most time from now on I think. Textures are not done yet though!

    znygoNp.png

    Xr7XdRC.pngDwXRlOR.png

     

    @Kartoffelkuchen I know I am asking a lot with the fairing recovery hardware, but I have yet again another request. May you please add Star link satellites to this mod later on as well? You know, so we can get the whole SpaceX experience :D 

    By the way the models you made look amazing! 

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