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paranoider.ninja

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  1. The new sandbox game was testet with the ModuleManager.dll sitting directly in the GameData folder instead of a subfolder; so that doesn't seem to be the problem. But I can look and see what happens when I put in a folder again, don't expect much though.
  2. thanks for the quick reply, I really appreciate it. I'll try your suggestions and post my findings. I think this is the file you wanted, I'm not that computer savvy. https://we.tl/t-sTunIneCsm OK, I startet a new sandbox game with only the folders and files you mentioned. Unfortunately the buttons are still missing and I also can't set the modules up with action groups. :-(
  3. Do you need the entire folder? That would be about 2.8 GB. :-/
  4. Has anyone else problems with their recycling modules? I seem to be missing the button to start/stop the modules, both when inflight and to set them up on actionkeys in the VAB/SPH. The Nom-o-matics also don't work, again no button and the Nom-o-matics don't consume any mulch or fertiliser. The rest of the mod seems to be working fine, supplies are being consumed and hab- and hometimers go down as usual. The button for stating and stopping LS on the mobile research lab also exists and works, it's just the modules coming with USI-LS that don't work. I also have a weird bug, where the USI-LS modules multiply in the tech tree. (see picture) Can anyone help me? I tries 1.9.0 and 1.8.1 and have the same problem in both KSP Versions.
  5. the logfile contains endless rows of this line, the only thing changing is the time. [EXC 17:38:04.475] FileNotFoundException: Could not load file or assembly 'ClickThroughBlocker, Version=0.1.6.3, Culture=neutral, PublicKeyToken=null' or one of its dependencies. I need to cut them out because the logfile is too large to upload otherwise. I'll post the link once I've cut out most of these lines. Edit: Here's the link to the file, I removed all the abovementioned lines and only left one before and after something else , so You'll see them in patterns of two. The original file was 273MB big, this should be more manageable. https://www.4shared.com/office/VVTgnHUdgm/KSP-log1.html Thanks in advance for all the help.
  6. I don't have the option to send a report, from what I can see all Scanner options are stock
  7. That's what I meant with color, the M700 shows only gray. Where do I find the logfiles and how can I send them to you?
  8. The scanner is deployed, it's color (for figuring out the correct altitude) in the big map is grey though, no matter what my altitude is (I tried between 25km and 350km). When I first scanned the Mun it seemed to have done a stock scan (near intantaneous and stock res. overlay in map-mode), I have Info for all the MKS ressources and all, they just don't show up in the SCANsat maps. Edit: Do I maybe need the narrowband scanner for res to show up on the SCANsat maps?
  9. No, I'm not quite that new to the game, just new to modded KSP. SCANSat along with all other Mods in my game were installed using CKAN and are the latest versions
  10. Can someone tell me how to scan for ressources using SCAN.Sat? I tried using the M700 on the Mun at different altitudes from 25km to 350km, tried different things in the settings and I still can't get any Information in any of the maps overlays. Getting quite frustrated and out of ideas, any help or tips would be welcome.
  11. I'm back... with more problems, after installing the USI constellation mod some more parts showed up in the VAB and all the ones I expected are now in the tech tree. The NOMS-Tanks are still nowhere to be found though, same with the kolonisation modules (I checked in a save, where I had all technologies researched) Here are my KSP folder and a CKAN-screenshot, if anyone can figure out what's wrong and tell me, that would be great. https://imgur.com/PxMBuQo https://imgur.com/2EwGjyN the Umbra subfolders are untouched
  12. Thanks for the reply, MKS isn't registered in CKAN, but LS is, I think I got everything sorted out now. If not, I'll ask for help again.
  13. Hello everyone, I just today started playing with mods (or tried to) and some grafics enhancements aside, my main focus lay on making the game more life-support and kolonisation, for which I wanted to use USI Life-support and MKS. Now, after 7 hours of getting these mods to work I'm close to simply giving up. Copying the Mods into the game-data folder doesn't seem to work, while I do have the NOMS and Construction buttons in my toolbar, the parts (NOMS-storage-tanks, all the MKS pieces) don't turn up either in the tech tree or in the VAB. Can someone tell me what I'm doing wrong, or if there are other mods that need to be installed? I'd really apreciate the help.
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