-
Posts
136 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Cataclism
-
-
Such a great surprise!
Thank you! -
3 hours ago, UomoCapra said:
(well, winter in some parts of the planet)
Some really great news, sir!
I mean, regarding the new update, not the winter stuff.
Come on, KSP engineers! Time for extra field work. -
Wow, those are beautiful!
Thank you! -
Oh, yeah, it "should" be recoverable. I´ll definitely take a better look at bunch of available mods. the But, as I´ve been reading around, KSP considers almost everything as a lost falling stuff once you are inside an atmosphere, that´s why any kind of parachutes vessel, whether it´s manner or not, will probably death-crash with a lack of integrity for recovery.
One of the ideas of the game has always been the need of personally babysitting almost all of your stuff, as it´s not some kind of RTS or whatnot.
Thank you again. -
Hello, gentlemen... thank you for your time, and my apologies for such a delay. To live "outside the grid", somehow, has it down sides.....
....
@Corona688, going in a straight answer, I´d expect the manned stuff just land by itself, no harm for neither crew nor equipment. That it just... landed.
..........
@Boyster, thank you very much. I didn´t know it and, despite It doesn´t seem to be exactly for that, obviously, I am pretty sure it will help and give an extra breath for the situation.
Cheers! -
Always good stuff to come!
Thank you! -
Hello, kerbonauts!
Well, after a few months unable to play KSP, I finally got my hands on 1.10 (w/ Bk. Ground).
THIS IS NOT A CRITIC but, despite all the good stuff one gets, it´s kind of pitiful to see an old... "feature" still happening: that your manned vessels will most likely explode and kill your entire crew when descending "in flight" (Kerbin´s atmosphere) if you are not in control of that vessel.
As I use to play with custom difficulty options (Science Mode) and the "kerbals respawn" set to OFF, the green creatures´ life seems to be deadly cheap.
So, here´s a little "two-parts-video" showing the deployments of a manned sci-stuff, and the lost of the (now) deceased crew.
Cheers!
.....
If someone would be interested in seeing what I´m talking about, please take a look at the videos. There is timing information in the description, but the fatal and NOT supervisioned crash regarding stuff happens at these moments bellow:
5:20 - 7:53 - 10:16 - 11:48.......................
https://youtu.be/xmvEFJM5f74
https://youtu.be/5sVnfVJF65E -
THANK YOU, sir! Have just get to know it by watching Kottabo´s channel. Great mod´s revamp.
-
WELCOME!
-
Well, I was about to buy such DLC in mid July. But, as is´t going to be a FREE - GREAT! - UPDATE, instead, I will definitely buy Breaking Grounds, now.
Thank you, Squad! -
That´s great! Thank you, SQUAD!
-
It just gets better and BETTER! Thank you, guys! Again, awesome news!
-
Such a beautiful work... as usual! \o/ !!!
-
What?! Are you sure it´s not some kind of "June´s Fool" joke?
Wow! It might be one of the coolest "sequels" for what once was a joke.
GREAT news! \o/ !9 minutes ago, Trigant said:Why did you switch off comments under the video?
Come on! We have an entire forum to comment here!
;-) -
GREAT news! Thank you, Squad!
-
...I would LOVE that revamp... if it happens to come in any other day...
-
Great, great work!
I´ve become fairly happy after I saw it on Kottabos!
-
Hello.
It seems like it happens every time I set a vessel with the "science" label.
I found a tip on Reddit which might help many of us. It implies to change any of these "science relays" names on persistent file (" DeployedScienceController ") to whatsoever labels. I will try it after reinstalling the game. -
BEAUTIFUL work!!!
-
Just AMAZINGLY LOVELY mod!!! I´m glad I´ve seen its review on Kotabos´ channel.
https://www.youtube.com/watch?v=4imm18nD-_c
THANK YOU! -
On 10/13/2019 at 10:54 PM, EdwardB3020 said:
Damn That's a big mod, and those gorgeous visuals. Too bad this mod has not been noticed by many. I have not yet tried out this mod for myself but it looks outstanding!
...I´d suggest you star downloading at least one of the systems and spend a lot of time exploring it... so to feel all the pleasures this mode might give to the player! :-D
-
That´s just GREAT to be able to watch such kind of stuff!
-
Indeed, @JustOstrava! I also had 8GB Ram, and the pack used to run just fine with only a single system installed at time. Maybe two of the smaller ones. Just have a LOT of fun, for several weeks, with one or two of them, and then delete and try the others.
-
Nicely done mod! Thank you so much!
Luckly, I saw it on Kottabos´ youtube.
KSP Loading… Preview: Eeloo Revamp
in KSP1 The Daily Kerbal
Posted
Allright! Great reason to try and go visit it in a few weeks. ;-D