Johan-c

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About Johan-c

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    Bottle Rocketeer
  1. @pTrevTrevs I've been doing Munar surface expiditions to gather samples and the like, and I'm finding that even with 700+ liquid fuel (and matching quantity of oxidiser), I struggle to get back to my station (150x150km Munar equatorial) orbit. I had to leave a lander stranded on the surface because I went about 20 degrees north of the equator. The next iteration was a few tons lighter with the same amount of fuel, and is having more success - but it is still a little tight for my liking. Based on the screenshots you've posted, I've noticed that Aurelian seems to have very little in the way of fuel storage would you mind to tell me how much it weights? Actually what I'm after, is how much dV has Aurelian got and how do you achieve such low weight to get so much dV with so little fuel? By the way, I really like your plan with ramming a lever to flip the rover right side up!
  2. Johan-c

    Pole2Pole

    Drive in reverse during the day, to get sun on the panels?
  3. Johan-c

    KSP Weekly: Mapping with Magellan

    Are there any plans to tweak the atmospheric flight model? The way aircraft lose energy magnificently quickly by simply diving, is startling if you've ever piloted a real plane.
  4. Here you go The "grand" station of St. Joseph, with a lander attached. I call the lander, the Marxist. So it's "St. Joseph and the Marxist". Because... it sounds like the start of a bad joke? Anyway the station is a science station, two hitchhiker cabins and a big fuel tank. A brightly lit Marxist Mk3. Mk3, because quite Mk1 crashed and burned, and Mk2 ran out of fuel and is nou standing abandoned on the lunar surface. Mk3. is several tons lighter with the same fuel load, giving it far increased endurance. The rover (dark, foreground) is a Labrador Mk1. So you've got St. Joseph, the Marxist and a Labrador. I dunno, this bad joke theme kinda works for me
  5. Johan-c

    Pole2Pole

    Does this turn into a very low orbit quite quickly? I would probably get impatient about a third of the way through and speed up to orbital velocity, thinking that the fastest way to go around is to go around low and fast. And then misjudge rising terrain like I did recently on the Mun with poor Jeb on a high velocity EVA. We'll all miss Jeb. The memorial is next Tuesday, we couldn't find enough pieces to have a burial.
  6. Hmm! You make some very good points. It does make me wonder though, might it be worth having a refuelling depot in LKO in an equatorial orbit? It could be topped off from either Marius or tankers starting from KSC, and would make interplanetary ascent stages smaller because you'd have to lift less fuel. Just thinking it through though, I'm not sure it'd be worth it. You'd add a lot more docking operations to your space program, and the benefit would be what, 10% less SRBs for interplanetary craft? Will do! Right now, I'm building one based on the requirements in a contract... I've not thought it through beyond just fulfilling the contract, so it will have 6k liquid fuel in it, solar panels and batteries as well as an antenna... but only a single docking port, and that is poorly positioned. Based on some of the features of Marius, I might just send up a module that has the purpose of adding more, and better positioned docking ports. Either way, at least I'll have enough fuel in Munar orbit to supply surface expeditions for a good while.
  7. You have totally inspired me to build out a proper Munar base. Till now I've been taking contracts in career mode and totally letting those guide the development of my game. While this has led to what seems to me like fast research progress, it has also spread out my efforts far and wide - I have barely landed on the Mun twice, yet have some probes on their way to Duna and Ike (actually, two landers and a communications relay - I hope the relay has a powerful enough antenna to communicate with Kerbin...) I like your approach of building out the boundaries slightly more slowly, but be a bit more thorough about it. It's more strategic. For instance, once Marius is getting plenty of fuel from mining operations on the surface, might it be possible to lighten launchers taking off from KSC for other planets, by using Marius as a refuelling stop? I imagine it might be quite practical - it's much easier to escape Munar orbit than LKO.