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sonic300

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  1. Hello! First thanks for this porwerfull log but a i have a lot of issues with.....When i optimize in mission architect the log get stuck most of the time and i have to shutdown the process. an idea ?
  2. Sorry, my english is bad so my explains too. For me it's was long in mission architect, too find good inclinaison, raan,ecc........too make the flyby. And the second question it was about when i finnish too optimise my mission, i upload my manœuvrers in KSP, and how can excute perfectly my burn ?? i try too use mechjeb but is not perfect...... And another things, i'm french, in the french ksp community, i'm the only one who knows use KSPTOT(basicily), i want too make a video( in french) just for explains basic things, rdv, orbit change,..... Are you ok? Of cource a put the link of the thread and your "by me a coffee"
  3. it's was for a fly-by, earth-venus-saturn( real solar stock), 2 hours i think all optimise... but another probleme, how you execute your manoeuver??because it's cool too have very fine trajectoires but impossible too execute well
  4. hello, thanks for the job can you try too had cryotanks by Nertea???
  5. hello, thanks for this program, very usefull but i want too make flyby mission , i undertstand the flyby sequencer for have a result but after i'm lost for use mission architect (i 've try too follow the tutorial "systemsolaredge") and i need help.... I think you need or someone who know how use this program too make video tutorial for explain KSPtot
  6. after few aptent it's finaly is working, ................ No is not . the celest body are always far far far I've try too create bodies.ini but the same things. link too my Mat file https://drive.google.com/open?id=1DTOth6Avj7aq_8OZ1-6KyfGFjvH2MH3j the result in game after upload manoeuver thanks
  7. hello, thanks a lot for this log, it's very cool I just start to use KSPTOT, but i need help, i'm on orbit arround Kerbin and i want go in orbit to mun (i prefer low space), i have follow the tuto on the github, but every time i'm trying that i don't find the good trajectory( the moon is very far of what i want). so i go in mission architect : - i put my initial orbit arrond kerbin - create coast put in "go to UT time", put my burn UT, uncheck "opt", save - re open the coast put in "go to true anomaly", check opt and save - create delta-v maneuver, i enter all my delta-v found in RDVZ sequencer - create a new coast, put in go to periapsis , and put mun in reference body after to optimize i make contraint for obirt altitude to apoapsis and periapsis with lower and upper bound ( 20-60 km for mun?) and voila nothing good ......
  8. hello, thanks for works in this mod !! But any chance too see a new version?? because the mod works but impossible too build a arm who works fine, it's not rigid, i don't see the sequencer in game.....
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