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The Dressian Exploder

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Everything posted by The Dressian Exploder

  1. What mod was this? Was the dead site *** malicious site we no longer use ***, by any chance?
  2. Pretty good looking, though if I remember correctly, Goddard I's engine was actually the top part of the rocket, rather than being on the bottom.
  3. Maybe a 1x1 version could be usable as an RCS thruster? Additionally, if you'd consider adding more parts to this then perhaps you try some resistojet thrusters?
  4. I believe that's from Knes, though it looks to have been Tweakscaled quite considerably as the origianl is only 1.25m.
  5. Will the oval-esque cross section of this plane be a fully fleshed-out size like some kind of Mk2 or Mk3 equivalent or is it going to just be the single part in a similar vein to the SXT plane mentioned earlier?
  6. The theoretical limit? (Not a submission, just what might be possible with enough careful flying and inclusion of rocket engines on a plane... 2 parts!)
  7. Behold! The Silly-O! A surprisingly capable airborne tomfoolery device that uses only 4 parts! http://kerbalx.com/DressianSploder/Silly-O-4-Part-Aerobatic-Aircraft| I'm yet to successfully fly to the island airfield and back without crashing, but I know it to be possible. This was the end of my attempt to do so. I made it to the airfield, and flew back, but got cocky and tried to land on the VAB helipad. This craft's achilles' heel? Its engine's very low crash tolerance. I will record another attempt of the flight soon.
  8. This was probably a joke but honestly a steam-powered prop that runs on Ore could be a really interesting engine concept! Similarly, an ore-based steam generator could be useful in some scenarios... Perhaps for another mod, steam powered traction engine wheels!
  9. Inside one of the folders, there should be a series of folders called things like 'Parts' and 'Spaces'. The folder that contains these folders is the one you need to put in GameData. I believe it's called APUS_Shuttle
  10. Yes, it is. I think the texture for the landing gear and SRB might be broken, though.
  11. Modding in KSP2 is very much in its infancy -It's not yet technically supported by the game, and with the game being so early on in development and still unpolished, it will probably be a long time before any major KSP1 mods get a version in KSP2.
  12. This is probably outside of the scope of BDB, but I think a set of parts for an LLRV could be pretty cool... I can see parts of it being pretty lego-able, too.
  13. ATV is an unmanned cargo vehicle. There was a concept for a human-rated derivative called the CTV, though that's essentially a different spacecraft entirely.
  14. I think now that you've done a mission honouring our greatest planet, you can now add to your signature -You've shown your support for Dres and now you can take the badge for it! Just copy the image into your signature.
  15. If you do make a winged-gemini-type pod thingamybob, then how about a regallo wing as well? It'd need RetractableLiftingSurface, but I think it'd be pretty cool.
  16. How'd you make that Orion drive? What mod is it from? My guess is the Stockish Project Orion mod's clipped into NFLV tanks, but I'm not sure. Also, is that a custom wear decal? It looks really good, is there anywhere I can get hold of it?
  17. Yes. I've used it regularly. Though it 'll tell you that it's outdated, it works just fine, as is the case with most parts mods.
  18. NeistAir has a whole bunch of airliner cockpits, which are all pretty good. SXT continued has a bunch of plane parts alongside its stockalike rocket bits, too.
  19. It looks to me like the heat shield variant isn't rotated correctly. I'm not sure if it will help, but try using the rotate tool on the engine until it looks right.
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