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The Dressian Exploder

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Everything posted by The Dressian Exploder

  1. Just out of curiosity, how will the parts be split? This is personally how I would've done it, but then again I don't really know how large the parts are or if something like this even works at all Bearing in mind this isn't really an actual suggestion, how are you splitting them up?
  2. How 'Lego-able' is the X-15 going to be? Will the airframe be a single monolithic part or will we have, for example, a separate cockpit for kitbashes and such?
  3. JNSQ is balanced with stock part balancing in mind -if it is balanced for stock, it is balanced for JNSQ/2.5x and vice versa.
  4. Will the All Tweak mod for the original TweakScale work with this mod?
  5. I believe 1.10 changed something to do with the kind of .dds textures required -most mods already used it but some didn't, hence the broken textures. I'm pretty sure whatever it is that needs to be done can be done by oneself, but I can't remember what said thing is.
  6. It should be fine, I've used it and not run into any problems.
  7. No, it's purely visual. I think adding BDA integration would be pretty nice though
  8. Kerbals tend to have their christmas dinners on the morning of Christmas Eve. After a big meal, all the leftovers are ground up and mashed together to form a kind of solid fuel. This is then put into a small rocket which is, the following evening, launched up through their houses' chimneys to send a flare into the sky, signalling to Santa Jeb where to deploy his gifts. Often, additional chemicals are added to the leftover-fuel to give the rocket's exhaust additional brightness or unique colours. In houses without chimneys they are often launched out of a window, a dangerous tradition but nevertheless one that persists. Recent legislation also had to forbid the launching of christmas flares on maritime vessels as too many emergency false alarms had been caused by misinterpretation of christmas flares as genuine distress signals.
  9. I do really like the idea of a pre-sputnik focused soviet rocket mod. Would be super cool!
  10. Yeah, it should work though you'd have to edit some configs I think as SMURFF by default rebalances all parts to fit RSS -very much a buff rather than a nerf. This should be changeable in the mod's configuration, though.
  11. As for other parts, Tantares for the russian parts, Boring Crew Services for the Starliner and presumably Tundra Exploration for Dragon 2. I think there's also quite a few Conformal Decals there, too. As for visual mods, I would suspect the usuals; EVE, Scatterer and TUFX, though I couldn't say what configs.
  12. What mod was this? Was the dead site *** malicious site we no longer use ***, by any chance?
  13. Pretty good looking, though if I remember correctly, Goddard I's engine was actually the top part of the rocket, rather than being on the bottom.
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