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Posts posted by The Dressian Exploder
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Is it likely that you'll be doing other X-Planes in the future or is X-15 going to be a one-off?
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19 hours ago, CobaltWolf said:
Not very legoable, I'm afraid. The parts will be split up but that's mostly to ensure there isn't too much going on with any one part.
Just out of curiosity, how will the parts be split? This is personally how I would've done it, but then again I don't really know how large the parts are or if something like this even works at all
Bearing in mind this isn't really an actual suggestion, how are you splitting them up?
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How 'Lego-able' is the X-15 going to be? Will the airframe be a single monolithic part or will we have, for example, a separate cockpit for kitbashes and such?
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Folding wing X-15 it is then!
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JNSQ is balanced with stock part balancing in mind -if it is balanced for stock, it is balanced for JNSQ/2.5x and vice versa.
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Will the All Tweak mod for the original TweakScale work with this mod?
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My guess is that it's a problem with B9PartSwitch. Maybe check if it's installed correctly?
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I believe 1.10 changed something to do with the kind of .dds textures required -most mods already used it but some didn't, hence the broken textures. I'm pretty sure whatever it is that needs to be done can be done by oneself, but I can't remember what said thing is.
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It should be fine, I've used it and not run into any problems.
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YOOOO THAT'S AWESOME!
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No, it's purely visual. I think adding BDA integration would be pretty nice though
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Kerbals tend to have their christmas dinners on the morning of Christmas Eve. After a big meal, all the leftovers are ground up and mashed together to form a kind of solid fuel. This is then put into a small rocket which is, the following evening, launched up through their houses' chimneys to send a flare into the sky, signalling to Santa Jeb where to deploy his gifts. Often, additional chemicals are added to the leftover-fuel to give the rocket's exhaust additional brightness or unique colours. In houses without chimneys they are often launched out of a window, a dangerous tradition but nevertheless one that persists. Recent legislation also had to forbid the launching of christmas flares on maritime vessels as too many emergency false alarms had been caused by misinterpretation of christmas flares as genuine distress signals.
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That's a bunch of the inventory storage parts, I believe
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I do really like the idea of a pre-sputnik focused soviet rocket mod. Would be super cool!
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Yeah, it should work though you'd have to edit some configs I think as SMURFF by default rebalances all parts to fit RSS -very much a buff rather than a nerf. This should be changeable in the mod's configuration, though.
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As for other parts, Tantares for the russian parts, Boring Crew Services for the Starliner and presumably Tundra Exploration for Dragon 2. I think there's also quite a few Conformal Decals there, too. As for visual mods, I would suspect the usuals; EVE, Scatterer and TUFX, though I couldn't say what configs.
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On 9/29/2023 at 6:06 AM, Toaster355 said:
what parts folder in BDB is that engine mount in?
It's one of the Saturn parts I believe, not sure what folder it would be, though
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Pretty good looking, though if I remember correctly, Goddard I's engine was actually the top part of the rocket, rather than being on the bottom.
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3 hours ago, Astra Infinitum said:
probably a dumb question or request but have you ever thought of appending the version number to the end of the filename on github? Its always just Buffalo2. I add my own "...v1.6.0.zip" to the end but i was just wondering because i think it would help people to keep track of the newest version if it were there. If I remember correctly i think its the same with all your mods because i know i always add the version number to blueshift as well. On my ksp storage I keep every version of every mod Ive ever downloaded (i realize not veryone may do that) along with the source code also, but in the case of my keeping every version release it absolutely helps to have the version of the release on the filename. So I just wanted to suggest adding it. But thats up to you. I just wanted to give my absolutely worthless opinion on something nobody ever asked me about regarding a meticulous matter that means nothing in the end in reality so either way its all good. Good day sir. In the end I cant really complain of having to take an incredibly whopping maybe 1.5 seconds at the worst to type literally 5-10 characters when saving a file. First world problems. SMH at myself. This was probably a dumb post.
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Oooh, I really like the look of those!
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[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.13.0 "Забытый" 13/Aug/2023)
in KSP1 Mod Releases
Posted
Is there any possiblity for adapter parts to allow us to use the X-15 cockpit with standard parts sizes?