4472TJ

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Everything posted by 4472TJ

  1. This is an allowed logo as it is of the "Sponsors" ownership. Watch out, the ones posted that were from YouTube are not legitimate entry's See post(s) above
  2. Sorry to ruin your dreams but, as you've already posted this on Reddit the entry and your previous entry (which may I add would probably have one, it's spectacular and the second I saw it I knew what you took inspiration from) will be invalid due to this section (see below) sorry to disappoint, however you could have been disqualified for the whole competition Also as a helpful reminder as I've seen this a bit you cannot submit ANYTHING that has either A) been shown at an art display featured in a video or any other media at a display IRL or B) That you have POSTED ANYWHERE ON THE INTERNET (apart for the first time that you post it on this forum as a submission) AS THAT IS PUBLICLY BEING DISPLAYED. Sorry if I sound like I run this thing but I want to make sure that all users get a chance and its not fair if they miss the small clause above Also sorry mods for stealing your job
  3. This is genuinely beautiful. Wow. Thank you for making this beauty!!
  4. I agree it is the most beautiful animation I've Ever seen, especially when we have the handheld kind of feel whilst inside the command pod in orbit around the Mün (?). That was the most stunning part. And the reflections are spot on, as in I find in some games everything is super reflective (the GTA6 trailer is an example of this) but it was all spot on thank you Star theory for this!
  5. Will engine exhausts become more realistic as you climb into a less dense environment?
  6. I think considering that this is a real world physics simulation that Special relativity should be taken into some account. As we know Special relatively is very complex and modeling it accurately will be very hard so a simpler more watered down model could be used, and you've got to make space for those really Kerbal moments where you go faster than the speed of light for no reason!
  7. I'm in complete agreement there. DLC's are non essential to have a great gameplay experience and since I have never got one it works with me. To pay for a game at $60 and pay more just to get good gameplay really is taking it over the edge Anyway still hyped for it but keeping myself reserved
  8. I'm in full support of having no microtransactions. It would ruin the game and for players like me who have never bought anything in any game would be a great disappointment as we could not play the game to its potential. And this things going to hurt us $60! Which is too much for me to get as it roles off and then a further few more payments just to be able to play! I hope that KSP2 will be a better and true to KSP1 as it can possibly be.
  9. @RealKerbal3x you should see the careful wording of the post. Although there will not be an ingame currency that doesn't mean to say that there will be no microtransactions. The answer has carefully avoided the question
  10. Sorry to ruin the hype, but this is a bit of a red signal. We need to spread the word the concerns involving microtransactions in ksp 2. They are a very real threat and the only thing we can really do is warn Take 2's customer base of the potential microtransactions so they have to think twice before adding anything of that nature. Ksp is one of the most unique games I have ever played and having it be gutted by micro transactions would turn it into a shallow soulless husk of what it once was. (copy paste this around the forums reddit and ksp videos on youtube or anything else ksp related to help send the word. Or you can create your own copypasta for the low low price of $2.50!) WE WILL NOT BUY ANY MICROTRANSACTIONS! Not from me but I fully support
  11. Where's my ticket! I'm hyped even though I won't get it as soom as KSP2 comes out
  12. Check on the first page, there is something official
  13. At least we now know why the devs forgot. They were too busy working on KSP 2!
  14. No, files are not cross compatible
  15. This is incredible, it's almost a year ago that I started playing Kerbal Space Program and from that time I've learned a lot more about Orbital mechanics and spaceflight than I ever would have. It does sound as if squad will not be the main development team behind KSP anymore so I will be sad to see them leaving the main dev team. In my year of playing its been great and it's unlikely that I will be the first to get KSP2, but I am glad to hear that KSP1 will still be getting updates so I will continue to play KSP1 until the prices come down for KSP2. As most others are I'm very surprised about this new game, and I'm sure nobody saw it coming. It looks like KSP2 will be focused on interstellar travel. This is a worthy addition however it may start to ruin the feel of KSP and make it more like a si-fi adventure game, rather than a realistic sandbox game. Also great new music, nobody's sad about that I want to wish Squad good luck, Star Theory Games good luck, and all the Devs THANK YOU for KSP1 and good luck with KSP2
  16. Your wish is Squads command. Plus you get a new game with it!
  17. Although I think this is a fantastic idea, it would be in a way promoting the Martian. (I sound like I don't want it, but I'm trying to show the other side of the argument). I also feel that Easter eggs in KSP are normally related to real spaceflight endeavours that have changed the industry, or KSP related items, eg the Kracken. Although its a great idea its not real and I think Easter eggs should be reserved for only spectacular moments from spaceflight history.
  18. If anyone else thinks this is a good idea please post, and tell the community what you think Plus it keeps the thread nearer the top so it's more likely to be a feature
  19. This would be a great way to gain new Science and just another fun way to play KSP
  20. I certainly think that it would take a lot of disc space so adding a delay, say 1 Kerbal year, or a real world time delay would help I also think that on atmospheric planets/moons, the wind should be a factor that we use so dependent on the atmosphere of the planet, the tyre tread and boot prints should wear away over a few Kerbal hours. In terms of rocket engines on surfaces, that should only happen on more 'dusty' surfaces, for example the Mün or Duna. If you look at the footage of the Apollo landings, the effect that is on there would work really well. It would be best if all items in the Landing gear section create marks on surfaces, however there should be some areas that are excluded from having marks on them, for example Rocks (eg a mün arch) or tarmac (at the KSC)
  21. Not sure whether it's already been asked, but if it has, it's not got enough support. Kerbal Space Programme is super realistic! And since we've seen the previews to the planets (if your reading this in the future you've got them, lucky!) then you'll know it looks a bit stupid how rovers are going over ground and not leaving tyre marks! Not only that but for a while I've thought about how it's silly when Kerbals do a surface Eva and don't leave footprints, and one of the most iconic pictures of Human exploration is of Buzz Alderins boot print on the Lunar surface. I think to go with the 1.8 (I know this is stretching you to the limit if you guys did this) it would be a great asset to KSP and to stop making some of the textures looking so strange
  22. 10,000 of Tim Peaks Sokol space suits. Sell them back to Russia and make billions.... And keep one so I can go to space.
  23. They had enough money to add a c part to the - Why does BBC Sounds Exist
  24. I'd be happy to help with the station in preparing the modules, if you can give me some spesifacations of the individual modules and then I'll send over the craft files once completed
  25. Just found this and it looks great! @Ultimate Steve do you want any spesific things making for the station, as I know there's a few things still to be made but I take it you want these things launched in order, so I can make them for you.