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Geoplex_Official

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  1. Sorry about necroing Edited the post. I'm making new stuff but life's not going well and I'm not getting enough time to sit down and concentrate on something like a ksp mod. I'm currently working on new textures but this I cannot give you an ETA Sorry about this, I should have started the thread after I had some change to release. My mistake and I am once again, very sorry.
  2. Sorry for the months late reply (I'm not the most active user here) but Thanks.
  3. I used the latest versions of every dependency when I ran the mod. The mod lacks a detail texture so when you're *really* close to the upper clouds the aliasing appears. I believe it does as it changes some Kopernicus configs from JNSQ, I'd double check though as it has been a long while since I have looked at the mod. Oh yeah one more suggestion if this mod is going to be updated, a Parallax config for it would be really nice. If you don't know what parallax is it is a mod that replaces the stock terrain shader with something a lot nicer Link:
  4. This works with 1.10 (tested) We need a detail texture Like now.
  5. If you do do a 3rd one, do one for beyond home, its a lot more interesting
  6. So the CLB update did the thing! Thanks for ya'll's time
  7. https://drive.google.com/file/d/1d__psw7Sbsg4maPWpAE33srQBXybwkKc/view?usp=sharing KSP.log, using AMP mod (The sound overhaul mod from Astronomer's Visual Pack for STEF)
  8. So lemme relaunch ksp to see if it works (maybe I have conflicting mods) but after that I will give the log if it does not work And yes I did have the deps installed (ClickThrough ToolBar and SpaceTux)
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