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ZatriX

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    Stellenbosch, South Africa
  1. Yup, it doesn't. I launched a ship called Agena and docked to it, no joy. Cheats ahoy ) It would be lovely to see it working again one day. Gonna sub here.
  2. @hemeac Rats, of course. And this time I decided to use "probes before crew". I was trying to remember the name of the mod, but only 'unmanned before manned" came to mind and that isn't compatible no more. Thanks! I'll try to install it and hope it won't break the save.
  3. That is a good idea with the sandbox, why didn't I think of that, hm. Going to check. I distinctly remember in my previous mod collection there were like little offshoots next to some nodes, worth 1-2 science that were responsible for the basic structural components, but they are not there any more and for the life of me I don't remember which mod did that. Current Gamedata below:
  4. Is there any known reason why i'm not seeing any girders/plates in the tech tree? Some of the parts used to unlock in construction 101 node, but in 1.10 there aren's any of them. I am running a bunch of other mods, naturally, but what can cause structural stuff to just be puf and gone? )
  5. I'm a bit confused about the Agena. The mission 'launch a target buoy for future missions' is no longer available, from what I figure, so am I correct in assuming that just docking any two random ships in orbit will complete the 'orbital experiments' mission and create Agena?
  6. Oh, okay. Well still early in the career with this mod, so maybe my expectations were too high )) Just wanted to put Mun relay network in place very early ingame (still .unmanned, lol). Oh well, I'll do it the old-fashioned way.
  7. Hey, guys, I think I'm missing something here. I have a small saved satellite. First one loads into the fairing ok, taking up like 11%, but I cannot add any more of them, says 'part already loaded'. Where did I go wrong? )
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