

KeranoKerman
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54 ExcellentAbout KeranoKerman
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Rank
Rocketry Enthusiast
Profile Information
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Location
Wating For Transfer Window
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Interests
Rocket skateboards
Recent Profile Visitors
580 profile views
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Orange 5m Tanks
KeranoKerman replied to RocketSimplicity's topic in Suggestions & Development Discussion
Yes, I want an orange tank option for 5m -
@Pds314, what paint mod are you using? Those fighters look great!
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Dammit, I forgot Modular Flight Integrator. Why didn’t I see that? Thanks @SuicidalInsanity!
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After reinstalling several times, the Peking’s button isn’t appearing and I can’t use J to edit the wings. The wings still appear, but there is no functionality. Edit: I tried to fly a craft I had previously made with Pwings, and while the wings looked ok in the SPH, I loaded it and they were just the unshaped blocks.
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And somehow in trying to install FAR broke B9 Procedural wings... I don’t have enough data to ask for help, so... idk? Would still love to join.
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I’ll try and get FAR working on my computer. Is it just me, or are 23mm cannons significantly better than 20? One of my planes with 3 of them is destroying literally every single part on other fighters in a fraction of a burst.
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You make a lot of valid points, but running UDMH in an NTR definitely can’t make 1000 ISP, or probably even 400. Also, jet engines could run or UDMH, but I doubt the efficiency can barely get to the numbers in KSP.
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The propellants in KSP: Liquid Fuel, Oxidizer. (Sorry Monopropellant, you are for another discussion). The classics, designed to be unambiguous. However, the KSP community has always tried to put a definition on them. Liquid Fuel was easy - liquid hydrogen. It can run as a high efficiency vacuum engine, or as a jet engine along sea level. As a first stage or in a NERVA. Liquid Hydrogen checked all boxes. Oxidizer, on the other hand, has stayed in debate if not given up on. Liquid Oxygen feels like a good candidate, but fails in one area: hypergolic-ness (Okay, that’s the dumbest way
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Kerbal helmets must be inflatable. Here's why.
KeranoKerman replied to dnbattley's topic in KSP Discussion
Yes -
Please add B9 Procedural wings. I don’t want every plane having the exact same wing to save on partcount.
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Please add B9 Procedural wings. I don’t want every plane having the exact same to save on partcount.
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KSP "Collectables"
KeranoKerman replied to Direwolf_TV's topic in Suggestions & Development Discussion
I would like the 3D printing back. -
Poll: Will you keep playing KSP1 after KSP2 is released?
KeranoKerman replied to EchoLima's topic in KSP Discussion
KSP 1, for a bit while the mods catch up.