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Maple Kerman

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Everything posted by Maple Kerman

  1. I could just be spouting nonsense; I have no idea how the velocity field works, or if it even applies here. I just had an idea, is all.
  2. @cmet24I've been thinking about something recently. Normally, it would be difficult to determine the weather data of modded planets. However, something came to mind that may or may not help at least one group of people who create planet mods. Some Kopernicus users, such as myself, use a program named Gaseous Giganticus to create textures for gas giant planets to use in our mods. Gaseous Giganticus procedurally generates textures by mapping particles to a velocity field that is computed when the program is ran. (Specifically, it generates six cube face textures that can then be stitched together and converted into an equirectangular map.) This is a very crude explanation, and a much more in-depth one can be found on this slideshow. When running the command to generate the velocity field, there is a certain parameter that can be set, which exports the velocity field data that is computed. Prior to now, this option was completely useless for developers of Koperncius mods. However, my question is this: would it be possible to use this velocity data as a simulation of that planet's wind? I have no idea if this could even work, since I have no clue how the velocity data is exported, nor if it only applies to a cubemap, since that is the way the texture is generated. That being said, I want to hope that this could somehow still be used to create atmospheric data for KWP.
  3. This looks really, really good. It even has Parallax configs and everything. Spectacular work.
  4. This is spectacular! I've always wanted a realistic weather mod.
  5. Congrats on the release! I've been eyeing this mod for a little while now, and I'm glad to see it's fully up and running. As usual, the quality is amazing. You've really outdone yourself this time.
  6. Version 0.4.2 has been released! This will be the last update for Helvica until next year. This version greatly improves Neus Nadavo, and updates the meshes for Sothys and Redulux to reflect their terrain. A few other things have been tweaked as well. The update is available on SpaceDock and CKAN. Happy New Year to all who celebrate.
  7. Good to hear! I know Ecumenopolis also orbits between Duna and Dres, so I was worried that it might not be compatible with Helvica. I've only specified its radius and surface gravity. I'd have to calculate its mass myself, which I haven't done yet.
  8. 49GB of RAM? Are you sure that's a real 1070? Or are you talking about system RAM? (Though 49GB would still be a strange number.)
  9. Version 0.4.1 is now available! This update completely overhauls both Sothys' and Redulux's surfaces, greatly improving their appearance. Some other minor improvements have been made, such as better descriptions and a more simple folder structure. In addition, the mod now supports KSP 1.11.0, while dropping support for 1.10.0 (use 1.10.1 instead). The update can be downloaded on SpaceDock, as per usual. Happy holidays!
  10. Version 0.4 is now available for download! This update adds ruse, Redulux's asteroid moon, makes adjustments to some of the existing bodies, and greatly reduces the download size. The update is available over on SpaceDock. I would also like to thank everybody for 1,000 downloads! There is still much more to come. Jeb feeling ecstatic after planting a flag on Ruse:
  11. Here's a family photo of the Helvica system, including a sneak peek of Ruse! (You can just barely see Sothys hiding behind the rings.) Version 0.4 is en route to be released later today.
  12. EVE is required, and you'd be better off using Weimaraner's Config Tweaks for 1.10.1 until panzer1b releases his updated version.
  13. That's right! I'm Helvica's developer. I'm currently working on a submoon; hopefully, that should be released soon. I'm glad you like the mod. Your name gives it away. Let me know if you have any feedback!
  14. Um... we never mentioned Before Kerbin. Soup said "before after kerbin" (meaning, prior to the events of "After Kerbin"). Might want to reread the above forum replies.
  15. It takes place between the stock system's time and After Kerbin (though it is still very far from After Kerbin's time), albeit in an alternate timeline.
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