DatMan
Members-
Posts
11 -
Joined
-
Last visited
Reputation
1 Neutral-
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
I checked I have 117 GB of storage left, and 8GB of memory left. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Yes -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
I checked all my files, and I can't find one called KSP_x64 -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
I am 99% sure I still have enough storage, the problem I think is that I'm still using the 32bit, and no one has still answered my question of how can I get my macbook to run 64bit. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Wait, I Have another problem. Now whenever it tries to load the game on 1,4,5, it just freezes right at the end of the loading sequence, so after the yellow bar, but before the main menu. I don't know what to do. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Thank you, I finally understand! Edit - NVM, read post below. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Thank you for say that, but I'm still confused on how moving the KSP folder to another location would help me with my mod problem. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
First off, I am using a macbook Second off, Kopernicus is at 1.5.0-1 but kerbal star system is that 1.4.4. But when I tried switching versions to 1.4.4, it still didn't work, so I'm pretty sure it is the 64 bit thing. But the problem is, and I don't know why, but all the methods people say to make KSP run at 64 bit don't work for me. -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Geonovast - Yes I do -
Some Mods wont work for me
DatMan replied to DatMan's topic in KSP1 Technical Support (PC, modded installs)
Geonovast - The mods I'm trying to use are Kerbal Star System, and Kerbal Exo-planet. I've tried everything but they won't work. Also I think the problem is I need KSP in 64bit, but I can't get it to work, and I don't know why it isn't working for me Edit - I have installed module Manager -
So, most mods work for me, like mods that add items or parts into the game, but for some reason, mods that add visual enhancement, or add planets or objects in space don't work for me, even though I follow and do what they say to do. Maybe I'm dumb, but if anyone could help me out, that would be great, since I wanna improve my games visual appeal, and add more planets n' stuff.