arnermd
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Maneuver node lag during encounter
arnermd replied to arnermd's topic in KSP1 Technical Support (PC, unmodded installs)
sadly have not been able to fix it.... Add your name to the bug tracker here, maybe it will get fixed faster. https://bugs.kerbalspaceprogram.com/issues/20256?next_issue_id=20242&prev_issue_id=20265 -
Hello all, Wondering if anybody has seen this issue, it started immediately after the upgrade to version 1.5. Whenever i am setting up a maneuver node there is really bad lag (2-3 seconds) when the maneuver detects an encounter. If there is no encounter detected, things projected trajectory changes are smooth, once the encounter is detected everything freezes for a few seconds and then jumps ahead, once the encounter is displayed things are smooth again until there is no encounter and another lag. This also occurs when i am executing the maneuver and my current trajectory detects an encounter. Very annoying when trying to plan and execute precise maneuvers! - Career mode, mid game, was fine before upgrade to 1.5 - I do have one mod installed "For Science", that's it - I started a fresh new career mode game and there was no lag with the new game, lag still present with the "in process" game. Thanks for any ideas / suggestions?