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Everything posted by Heliocentric
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My second greatest creation to date. Welcome to Flamed Out. What is Flamed Out? What planets does this add? Screenshots Future plans Known bugs REQUIRES: Kopernicus: KopernicusExpansion: EVE (WORK IN PROGRESS, MAY BE BUGGY FOR RELEASE 1.0): Singularity: This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
I have yet to fix lightcurves- 11 replies
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Keep forgetting to comment on this but this is one of the more classic feeling mods ive seen, so new yet so vintage, 1.11 but 1.3, its great quality but has that rare stockalike feel that can only be created with older mods
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
Reworking Tarium's texture, will be more detailed soon- 11 replies
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
Peroro Visuals- 11 replies
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
Mod release may be much sooner than expected, I challenged myself to make a heightmap as fast as possible and made a pretty good quality one in only 2.5 hours- 11 replies
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KSP Loading...: Getting ready to celebrate!
Heliocentric replied to UomoCapra's topic in KSP1 The Daily Kerbal
I had a hunch that I wouldnt be able to release a mod before Ksp 1 concludes itself- 354 replies
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- ksp loading
- update 1.12
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
This planet was meant to have oceans, I just didn't install them until after I knew the planet was working- 11 replies
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
Peroro + Methane- 11 replies
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[WIP] Flamed Out: a Breath of Fresh Air
Heliocentric replied to Heliocentric's topic in KSP1 Mod Development
Welcome to Peroro!- 11 replies
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Discontinuing all current betas to create a more seamless transition to Trilogy and the new revamps
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The result of overworking myself. Heliocentric Presents: Flamed Out. What is flamed out? What planets does this add? Screenshots When will it be released? Discord servers to join for updates: https://discord.gg/Q6bpBARpXp (Personal modding server) https://discordapp.com/invite/XmVp23s (Kopernicus server, check #helio-mods for frequent updates)
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Congrats on release! This looks great
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- totm aug 2021
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Omnis hurricane (WIP)
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Omnis visuals https://cdn.discordapp.com/attachments/843954412196331540/845077151019565086/heyohheyohhe.mp4
- 119 replies
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bro really went cross platform to continue this argument
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Some changes to Trilogy's progress Hello everyone, I'm here talking in a formal fashion to explain how things may change for the future of Trilogy: Exploration. It goes something like this: Change A. Beta 1.2 will have an extremely delayed release from what was previously thought. Why is this? Well, I do not want any beta of Trilogy to have any computer generated textures/visuals, which means I need to move in reverse and redo cloud textures and gad giants. This also includes plasma noise generated planet's. These planets include Dominion, Mare, Tange, and Raquel. All four of them will be getting a fully tangram makeover before Beta 1.2 will be released. This mod is meant to be the authentic predecessor to one of my very first planet packs, known as Artemis. All of the textures were space engine generated, and as far as I remember even the configs were stolen. This has caused me to strive for authenticity in my work, and hopefully the finished products will reflect this thought. Change B. Beta 1.3 will now be a completely planet focused beta. Before it was meant to include my revamps, but as of now I have revised these plans to bring the most authentic planets to this mod. Beta 1.3 will include many new planets to explore, all with full tangram heightmaps and original visual textures. The new planets will include: Ellis, Ida, Unnamed Desert Planet (Homeworld in Extinction), and 5 exciting outer planets. Change C. Beta 1.4 will be a touch up beta. Fine tuned planets and new terrain features will come with this update. Interius and Foras will orbit a new barycenter to maintain realism. Change D. Release 1.0 will be the finished and fine tuned product of Beta 1.4, and will also include Parallax support. Hopefully you can understand these major delays. Once Beta 1.2 is released, I will be removing @BobTheKerbal's credit as his contributions to the project will no longer be required. I will see you all in Trilogy: Exploration Beta 1.2 shortly.
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Broken planets require a broken mind to create broken memes (yes this does mean Beta 1.2 Pre Release may be delayed)
- 119 replies
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Trilogy Beta 1.2 Pre Release coming soon this week, stay tuned
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Lowered Omnis normalStrength Also 5th page woo!
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Quick announcement for Beta 1.3 (Feature may not appear in Beta 1.2) Gonna make this very brief since I haven't really started yet or tested anything so here we go: Parallax support may be coming to Beta 1.3
- 119 replies
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Water stained by pigments from ancient plants and animals
- 119 replies
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Dominion visuals V1
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Dominion semi-revamp
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Beta 1.2 Pre Release may be on the horizon, it wont be the full Beta 1.2 since I have revamps and visuals to finish but it will hopefully hold everyone off until Beta 1.2
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