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Invaderchaos

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Posts posted by Invaderchaos

  1. Another sneak peek at BDB Recolored: a historical variant for the Titan II: the LGM-25C missile! Before the Titan II was converted into its most popular form as the GLV (Gemini Launch Vehicle), it was originally an ICBM. I have made one of the popular paint schemes that was used on the LGM-25C Missile as seen in this photograph:
    pLtreux.jpg

     

    Here are some in game images:
    QwDmzyA.png
    JSitb5p.png
    BejyVRM.png
    y3AmJuA.png

    Now on the BDB recolored dev github. 

  2. On 5/1/2020 at 12:48 AM, Occam99 said:

    I'm getting a corrupt archive error from the Spacedock download (three times now). WinRAR reports an unexpected end of archive. I have been getting bad download speeds from Spacedock for the last week, so I'm not sure if it is a problem with them or with the archive itself.

    That's strange... I just tried Spacedock and it downloaded fine for me, and even opened fine. Maybe it was a Spacedock issue? Try again and let us know if the error persists.

     

    In other news, here is a sneak peek at some Thor stuff that will be added to BDB recolored:
    XhaO8FJ.png
    FeXTDLS.png
    h9SJ8G0.png
    vpVTOfu.png
    JSTeiro.png

  3. Also, just in case anyone's curious, I have written up descriptions that include details about every part variant that was added in the latest version of BDB recolored. This includes descriptions about many of the historical parts, as well as details about the fictional parts as well!

    AGENA:
    Seasat: This Agena variant is based on Seasat, a satellite that was built into an Agena D upper stage. Seasat was designed to study various properties of the ocean, most importantly its topography. Seasat was a pioneer in Earth science and is also notable in that it was the first satellite to use synthetic-aperture radar (SAR), which led to countless scientific discoveries.

    Stripe Agena: This variant is based on a paint scheme that was used to launch the Rhyolite/Aquacade satellites. These were SIGNIT class spy satellites that were operated by the National Reconnaissance Office (NRO) and the National Security Agency (NSA). While these satellites are thought to have been used for intercepting Soviet and Chinese microwave relay signals, little is known about the Rhyolite/Aquacade satellites as they are still mostly classified.

    Blue Agena: This is a fictional variant, based on the color scheme of the famous Delta II/Delta III rockets.

     

    ATLAS:
    Samos/Midas: This paint scheme was used on the Atlas-LV3 Agena-A rocket to carry some of the Midas and Samos satellites early in the US space program. Both of these satellites were used for reconnaissance purposes, Midas was an early-warning missile monitoring satellite system designed to alert the US if the soviets were to launch a missile, and Samos was a short-lived series of early photo reconnaissance satellites that were beneficial in the development of the far more successful KH-7 Gambit spy satellite.

    SM-65: This was one of the paint schemes used on the SM-65 Atlas missile. The SM-65 was the first intercontinental ballistic missile (ICBM) developed by the USA by the Air Force in 1959. While the SM-65 became quickly obsolete to the point of retirement in 1965, the SM-65 was an important stepping stone for Atlas in becoming one of NASA’s most prolific line of launch vehicles.

    Chrayol Red: This paint scheme was also used on the SM-65, however this particular shade of red is inspired by DylanSemrau’s Chrayol Design Organization ISRO mod.

    Bare Metal: Utilizing Textures Unlimited, the Atlas’ shiny stainless steel exterior can be more accurately captured.

     

    TITAN:
    Blue Titan: This fictional color scheme is also inspired by the Delta II/Delta III’s famous “delta blue”.

     

    APOLLO:
    BP-1102A: This Apollo CM is a “boilerplate” capsule, one of many prototypes designed to test various aspects of the spacecraft. BP-1102A was designed to test the recovery procedures of the CM after splashdown, and was therefore painted with a bronze epoxy to mimic what the capsule would look like after being scorched during reentry.

    BP-19A: This Apollo CM is another boilerplate design.  BP-19A was airlifted and dropped several times to test the parachute deployment of the capsule. The high-contrast red and white checkerboard design was designed so that the spin-rate and orientation of the capsule during its parachute tests could be monitored from a distance.

    Gemini Apollo: This fictional color scheme is based on the Gemini spacecraft’s distinctive red and black color scheme.

    Blue Apollo: Another fictional paint scheme inspired by the Delta II/Delta III rockets.

    White Apollo: A plain white version of the Apollo CM. Like how the Skylab Apollo CM was painted with thermal protection, this particular CM could be used for more long-term missions, or missions where the Apollo is unable to assume its “barbeque roll” spin for thermal protection. 

  4. 2 hours ago, Cheesecake said:

    Super Job. I like the shiny Atlas very much.

    Is it possible to make the alternate paint schemes (Chrayol, SM-65, Midas 2) for the TU-Version too?

    If I am correct, I don't think properly. You could have the texture switch, but the painted bits on the rocket would also be shiny, when they should be matte.

  5. I'm happy to have contributed to BDB recolored! To summarize the changes that have just been added in the latest release, with the real pictures for the historical versions:

    Apollo:
    -The old Apollo CM textures(Skylab and USAF) have been revamped with the latest BDB textures.
    -Two historical boilerplate models (the bronze BP-1102A and the red/white BP-19A).
    -A few fictional variants (delta blue, gemini, and white).

    Spoiler
    Skylab:
    dur8f.jpg
    BP-1102A:
    A19800160000d11.jpg&max=900

    BP-19A:

    6020.jpg

     
     

     

    Atlas:
    -Two variants of the SM-65 Atlas.
    -A red/black paint scheme used on many launches of the Atlas-Agena A.
    -A TU based metallic Atlas.

    Spoiler
     SM-65:
    an-sm-65-atlas-the-first-us-icbm-first-l
    Atlas%20A%20001_resize.JPG
    Samos/Midas Atlas-Agena A:
    atlas_lv3_agena_a_3.jpg
     

    Agena:
    -The wonderful Seasat Agena.
    -A striped Agena-D used during the Rhyolite/Aquacade satellite launches.
    -A fictional delta blue Agena.

    Spoiler
    Seasat Agena:
    0aDP7PY.jpg
    Rhyolite/Aquacade Agena:
    Q2mIPhD.jpg

     

    Titan:
    -More delta blue!

  6. 16 minutes ago, MashAndBangers said:

    What parts are you using for the docking port?

    (Technically,) I am not actually docking the Mercury to itself, because for one I am unsure if you can dock a vessel to itself, and two, I did not want a part to block the hatch on the Mercury, as they would not be able to exit the vehicle on the ground. I used breaking ground hinges to turn the hatch to face the lab, and then I used a tweakscaled extendable docking port from Feline Utility Rovers to appear as if a flexible tube latched on to the Mercury hatch to allow crew transfer.

    But all of this is more of an aesthetic thing, unfortunately. I'm sure with a lot of finesse, one could actually work out a way to dock the mercury to itself off of a hinge, but I didn't want to have too many parts, nor did I want to stray from the Mercury one-man station design too much.

  7. 10 hours ago, CobaltWolf said:

    m3NkzU6.png

    After seeing this I got quite excited to make a Mercury station. I think the Mercury one-man station proposals were absolutely crazy in how they propose to get the astronaut in the mission module around the heat shield/solid motors. As I assumed you were going for the inflatable tunnel option, I opted to go for the even more ridiculous hinge method. I was surprised with how well it turned out! 

    S51tWw9.png

    bsHECon.png

    SPp0gwq.png

     

    I am attaching a link to the complete imgur album so I don't clog the forums: https://imgur.com/a/Tzflm8L

    Also here's a link to a WIRED article about the Mercury One-Man Station: https://www.wired.com/2014/09/one-man-space-station-1960/

  8. 2 hours ago, Operation_Blackbird said:

    Hey Benjee, huge fan of your shuttle. I wanted to build the HabTech2 space station, but I can't because there is no video or manual on how to make it. If you could give me information that would be perfect!

    @Friznit has a page on his Unofficial Bluedog Design Bureau Wiki that details the construction of the ISS. It’s mainly for outlining the process/timeline of how the ISS was constructed(quite helpful for career!), but it also shows which parts go to what section. 
     

    Here’s a link: https://github.com/friznit/Unofficial-BDB-Wiki/wiki/International-Space-Station

    Hope it helps!

  9. I just started to use Kerbalism, but I have a question. With the new science system, is it possible to "deploy" an experiment (like extending a magnetometer) separate of running the experiment? And as an extension of that, be able to deploy two of the same experiments without running them, as you can't run two of the same experiment? I run into problems with some of my craft, for example, I have a solar probe (based on the real world Helios probe) that has two RPWS antennae, but I can't extend both of them at the same time, as the act of extending it starts the experiment, and I can't deploy two of the same experiments at the same time. It would be really nice to "deploy" experiments without having them actually run for aesthetic/historical purposes. Any help would be appreciated!

  10. Out of all of the probe parts that have been revamped/added in this dev cycle, I've always found that the Lunar Orbiter parts were less"lego-able" (simply because of the design of the real-life lunar orbiter) compared to the mariner/ranger parts or even your nimbus parts. That is why recently I have been trying to find more creative uses of the Lunar Orbiter parts, and I'm surprised with a lot of the ideas I was able to come up with. One of my favorite and most recent missions with the Lunar Orbiter parts was an Eeloo flyby mission, where I tried to envision what it would be like if a mission like New Horizons was attempted 40 years earlier. I had a lot of fun trying to put all these parts together!

    R1QLA7G.png

    OgY6Kh3.png

    L2bHugR.png

    HjD6sCm.png

    KAG5VS9.png

     

    More pictures on the imgur album: https://imgur.com/gallery/IFR2sN7

  11. 8 hours ago, FrankYu said:

    我使用V19版本的SCANsat在追踪站中点击SCANsat图标没有反应。并且在任何模式都打不开大地图模式。

    I use the V19 version of SCANsat and click the SCANsat icon in the tracking station, but nothing happens. And can not open the big map mode in any mode.

     

    It appears that currently the latest version of SCANsat doesn’t work with JNSQ, but I’m guessing it’ll be patched soon.

  12. On 12/6/2019 at 4:00 PM, jost said:

    Can somebody confirm this? I didn't expected this because of the Unity Upgrade in 1.8

    I don't know if this is another one of my mods conflicting, but I just used TWP with JNSQ and it crashed instantly the moment I hit 'Plot It'. 

     

    EDIT: Actually nvm, it appears to work fine now after rebooting. Not sure what happened.

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