DawidVenter
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kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
DawidVenter replied to Andi K.'s topic in KSP1 Mod Releases
Dear AndrewDrawsPrettyPictures Which mod would you suggest I use to reach those planets then? Something basic, not as complicated as Interstellar. Will something like Atomic Age suffice? Haven't used it, but heard about it. -
kopernicus [1.6.0] Extrasolar v1.8.0 [12/21/18]
DawidVenter replied to Andi K.'s topic in KSP1 Mod Releases
Hi all! So, I can install both Extrasolar and Outer Planets? Will stock vehicles be able to reach these planets - I've only played stock with a few visual mods so far, don't know all the other gameplay mods. Regards! -
[KSP 1.5.*] Outer Planets Mod[2.2.1] [25 April 2018]
DawidVenter replied to Galileo's topic in KSP1 Mod Releases
Hi all! Which are the suggested, additional, planet pack(s) I can use with OPM to make the system as vast as possible? Never tried any planet packs (always play stock system) and want to install a combination of planets to try. Or, do you suggest first playing with OPM only. Excluding the dependencies, are there any other mods I should use with these packs, i.e: will I be able to reach these planets with stock vehicles? I've never tried other mods except the usual visual mods, Kerbal Engineer and Alarm Clock. Kind regards.- 471 replies
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Okay, it was trying to surface attach, so I used the ALT key and it did attach. But now, when testing it, there is no decouple option when right-clicking on the ports. CRAFT FILE: https://mega.nz/#!FQxgUKgL!sVqKOj8w48vXuNPqTUZPrSvWjSeWxfF-D7g5gKU6uiM If anyone would mind looking at it, and explaining what I did wrong, I will be very grateful. EDIT: Got it to work - thing was, when holding the ALT Key to attach it to the port, it attached 'too deep' to the port. So, I had to pull it a bit back with the mouse while still holding the ALT key.
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I made a rover delivery system and have a rover as sub-assembly - the root part of the rover is a docking port (jr), but when I want to attach the rover by its port to a specific port on the craft in the VAB it just floats around the port when I want to attach it. It does not "snap on" as it should. Help please! https://imgur.com/a/UG1kOmK