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About SlamduncAZ

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    Space Colonist

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    On Q'uq'umatz

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  1. Quick question, for "grand tour" contracts (contracts that require you to flyby or land on multiple planets or moons using 1 vessel), are you allowed to use Apollo-style motherships, where the transfer stage stays in orbit, and the lander separates, lands, and returns to it in orbit (assuming both the lander and transfer stage were both launched in the same launch). Can I do this, or will it invalidate the contract? If so, it will make what I'm soon going to do a whole lot easier. If not, I have to figure out how to get a 100+ ton payload to the surface of Eve, back into orbit, and t
  2. Not to be confused with the Munar Gateway, which was built by KASA, whom we (my space program) do not associate with. Introduction After achieving the legendary accomplishment of interstellar travel (reading this thread is optional, it just provides some background information on my space program), Space D (Not to be confused with Space K, which was founded by Elon Kerman and we are not associated with) realized they had begun to fall behind in the somewhat new and exciting industry of advanced interplanetary travel. Now with the Revelation Colony (see link at the beginning) on Q'uq'
  3. I used to play this mod in a previous version of KSP (1.6.something I think), and I have recently started to play it again in 1.8.1, and I have noticed that there are no longer substrate containers or the Netherdyne University. Are those supposed to no longer be in this mod? If so, what are the new alternatives to them? Also, just making sure, those parts would usually be under Utility, right? EDIT: Reading the above comments, when will these issues be fixed? Take your time, although I am still on hold for building a station. Also, would it be safe to send up the components of the st
  4. Okay guys, I know it has been a long time, but I have decided to return to KSP. Space D's (the space program that built the REVELATION) statement is as follows: While we were so busy and preoccupied on conquering another star system, we never conquered our own. But that will be for no longer, as we are excited to announce our Chapter 2 Megaproject, in which we will revolutionize interplanetary travel. We are introducing a new ship, The Gateway, an interplanetary mothership propelled by an Orion Drive, which will be used for most of our interplanetary operations. We plan on building coloni
  5. Any word on when there will be a version for 1.8.1?
  6. Although it isn’t really related to this thread, if any of you were wondering, I did some research, and the “laser” engine in the KSP 2 trailer is apparently a Daedalus engine, another type of interstellar travel capable engine. It could get to Proxima Centauri in less than half the time of the Orion (around 40 years). Although in my opinion, in terms of technology and cost, the Orion is a lot more practical.
  7. This should be the mod. The REVELATION BASE is capable of producing Orion Drives (as well as other spacecraft/spacecraft components/base modules) out of in-situ resources. The setup to produce Orion Drives off-world is very complicated, but I can explain it to you if you want. Also, it makes me more than glad to see others following in my footsteps.
  8. I doubt my achievement had anything really to do with any new changes. Let’s not get too off-topic. But hey, it’s still very impressive.
  9. I can see it now: PROJECT LITHIOS: The REVELATION’s bigger brother. Spanning over 600 meters long and housing over 80 kerbals. But, with the same basic technology. Space D (the space program that made the REVELATION) starts to die down, still receiving funding to assist the quickly growing and completely independent REVELATION BASE, and still doing advanced interplanetary missions, as a new competitor, Project Green, quickly rises superior. In a joint effort, they form Project LITHIOS, an attempt to send a much larger craft much, much further. Will they succeed at essential
  10. 1 week later... *Sees KSP 2 trailer* ”Aww crap, here we go again...” I now know when and how I will return.
  11. Here are some low quality pictures (taken from my iPad): At the very, very front of the ship is the Eeloo lander. The module just after that with the radiator panels is the nuclear reactor, after that is the education center, behind that is the main crew module, then there is the greenhouse, then LS storage, then that huge truss structure contains the lander, behind that is the water storage and comms array, behind that are the centrifuge gravity rings, then at the very end is the orion. All resources on-board get recycled.
  12. CHAPTER I: Introduction The kerbals have always dreamed of reaching the stars. Some said it was impossible. We said it was inevitable. Behold the REVELATION, the largest craft ever built by kerbals. Spanning over 400 meters long, weighing over 2000 tons, this behemoth can carry 50 kerbals, enough life support for the several decade long transit, and the supplies to set up a colony. It served one purpose: transporting the kerbals to another star system. It took around 4 years to build including contracts and recruitment. After years of construction, it was ready to set sail. Destinati
  13. I’m trying to find a good place for setting up a Colony on Q’uq’umatz (which I will probably never figure out how to pronounce), and I was wondering. Is there any metal ore for use with Extraplanetary Launchpads on Q’uq’umatz? To make a Colony I need a place with substrate, water, ore, and metal ore (I’m not sure if metal ore and metallic ore are the same thing). Is there any places that match those requirements? If Q’uq’umatz doesn’t have those things, does Harmony? Also, amazing mod by the way. I personally think the planets are beautiful. Edit: I found a place with all of
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