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Louis93

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Everything posted by Louis93

  1. I'm getting a contract to Explore the Mun and Minimus (same as another user posted few days ago), was there any fix for it? Was looking forward to playing with this mod after finally (I thought) getting all my mods to work together
  2. Does this work with TAC life support? I searched the thread and only saw people talking about it like 5 years ago so not sure if there's been any changes since then? Edit - problem solved
  3. Thank you lol yeah by normal controls I meant the standard ones, I was looking for pitch/yaw/roll controls so thank you
  4. is there any way to use FAR and still keep normal controls on my elevons? I like the new aero physics but I want to keep the stock control surfaces these new ones confuse me
  5. where do you get the variety of links it talks about? I want to use the 'flexible' cable but dont see no options where to change them?
  6. from what i've noticed, the actual propellers haven't got a big enough surface area to push you although I could be wrong... and that is actually a nice submarine, 13 m/s is something i'd be happy with lol, I might try recreate that design into my boat, maybe add some propellers to the front
  7. Can I use the 1.9 version on my 1.8.1 game file? For some reason the Github download link for the 1.8.1 takes forever
  8. Hey guys so i've made a boat and since we've now got the heli rotors i'm set on making the engine work using propellers, the only issue is... I can't get it to work!!! I've tried several designs and the most success I've had is 2 'wheels' made of wing surfaces rotating in opposite directions which gave me a whopping... 0.6 m/s, anything else i've tried has either been worse than that or not moved me at all. Wondering if anyone else has got any working propeller designs they wish to share?
  9. I just downloaded and installed this manually, i've got the EVE toolbar icon but it's saying I've got no configs, need help please
  10. Now that sounds like fun, i'll be testing that out shortly lol
  11. Yeah this fixed my problem thank you, in all my time playing KSP I had never even noticed that button before lol
  12. Hi so i'm trying to make a winch with a chain attached to it but the chain just no clips through the entire structure like here The 'circle' part of it is the root part and isnt made from mirrored parts which I thought was the problem,and the chain is connected to the root part as shown, so i'm pretty clueless now as to where i'm going wrong https://imgur.com/SI4JNIG https://imgur.com/RrZBqv0
  13. Hi I just installed this mod and dependencies and for some reason reaction wheels are no longer working for me in orbit.. I'm guessing it's either this mod or the dependencies that's caused it cos it was fine 10 minutes ago before I installed this
  14. sorry to sound like a broken record on repeat, but i've deleted all my mods and reinstalled them using CKAN instead.. I now have clouds but something just doesn't seem quite right, the colours are off, certain parts of the sea glitch out with big squares and the dark side of the planet isn't so dark and the clouds are black.. Sorry i'm far from being the smartest tool in the box and am having trouble describing the issue, here is a picture for reference https://steamcommunity.com/sharedfiles/filedetails/?id=1899543386
  15. I guess that's why it took so much deltaV if I was circularising inside the atmosphere lol it's just that on the little atmosphere bar thing under your altitude at the top looked like I was in space
  16. https://imgur.com/t8y6IFC that's my game data folder, and i'm running ksp 1.7.3 also I did read the OP and the only reason I asked is because I launched a test vehicle just to see if the mod was working besides visuals and I was i space at 70km, however it took 5000m/s or so to circularise my orbit, is this how it's meant to be?
  17. hi ive downloaded this mod and ive downloaded EVE with it but I still have no clouds or atmosphere, am I missing something? Also - how does this mod work? Does the atmosphere still end at 70km on kerbin?
  18. On the wiki it says the Mk1 Command Pod gives 1 month of habitation, is that correct? I only get 7d3h of habitation with it
  19. I'm currently using AstronomersVisualPack for atmosphere/clouds but i'm unable to find a terrain texture pack that works alongside it. I've tried KSRP (including removing atmosphere/city lights configs) with Kopernicus and also tried SVT but both seem to overwrite my AVP atmosphere/cloud settings and add their own. Does anyone know a fix or if there's any other terrain pack that would work with it? Edit - I have already posted this problem in the AVP thread however no one has answered so I thought i'd post it here
  20. I've just started using MechJeb2 for the first time and on the ascent guidance it's doing the gravity turn way too early and staying at around 20k altitude until it blows up/runs out of fuel, am I doing something wrong?
  21. No I haven't installed SVE with it, just Kopernicus and SVT and I don't even see any atmosphere configs in either of these mods which I find strange.
  22. Hey guys, mod works great and looks great. I'm using the 8k texture pack with the 43k clouds but whenever I try to install a terrain texture pack (either KSPRC or SVT) they overwrite my AVP settings for atmosphere/clouds. I've followed installation properly including removing atmosphere/city lights from KSPRC before installing but still to no joy. I feel like i'm stuck in a dilemma where I can either have stock terrain and nice atmosphere/clouds or have nice terrain with underwhelming clouds... If there's anyone who has any help would be greatly appreciated. from what I can see, you've installed your AVP Textures wrong, you need to open the AVPtextures file and drag the 'EVE' file into the 'EVE' folder located inside your 'AstronomersVisualPack' folder, there should only be 1 AVP folder
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