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Everything posted by erkha343
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Planetes if no one has mentioned it already!
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I always hoped that ksp would eventually be more Orbiter and less ksp 0.8 How it is turning out, neither early ksp or complicated Orbiter, some kind of middle ground, I like it.
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Could someone please post tingles HD textures in .rar format. His filetype is impossible.
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My Mun space station happened to be passing over that crater, so I took a few pics, I could only see the Mun Arch. http://imgur.com/a/QP7GB
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Since it's still in sandbox, I don't really care, but for the sake of gameplay I do make escape mechanism to try and save the Kerbals in case something goes wrong. And it might be a good idea, because when career is implemented it will probably be a major setback to loose Kerbals.
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(Mun)Armstrong Crater, Armstrong river, Mimas crater, TMA-1, Luna canyon, Feynman canyon, Mare praeteritum. (Minmus) Ultima obice landing site (Duna) Vallis caelum Those are the ones I've marked so far, still got the whole Solar system to go!
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What do you call the sun in Kerbal Space Program
erkha343 replied to Sarge82nd's topic in KSP1 Discussion
probably depends on when you started playing, we called Kerbin Kearth way back -
Why do decoupler shrouds pay any attn to engine diameter?
erkha343 replied to E. F. Kranz's topic in KSP1 Discussion
Yes, but in real life that is what hold the engine and the previous stage together. -
Why are the trees gone again? I miss them, this is just the palm trees all over again!
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When the Mun was fist implemented it was so much fun to land. And quite harder too
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No one is forcing you to use the quicksave feature, I don't understand why people are against features which they can choose to not use.
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Is the game stable enough to play in realtime?
erkha343 replied to beeblebrox's topic in KSP1 Discussion
Well, there was a time when we had no timewarp! -
Their life's where sacrificed for the better of all Kerbalkind
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How do you measure weight ingame?
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I'm a physics student, who will start studying astrophysics in January. What do you study or work with?
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The t-shirt I would like is one with just the kerbal space program logo, like the mouse mat and coffee cup ones.
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Nice find
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I remember when C7 made is spaceplane mod, and it blew everyones minds
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I believe it was 8.5 not really sure, I started in 0.9 trough a thread in Orbiter.
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0.9 was a blast, remember trying to achieve orbit without map view?
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I've fixed my texture Issues by doing what Romfarer said. I installed the Roamfarer folder into the GameData folder. I had it under KSP_win/GameData/mods/Roamfarer (if you have it installed like this it wont load all the textures)
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Well Squad has said that they wont be making DLC's (which I was all for) but will do expansion packs with things like building bases and big game changing mechanics, no parts or planets as DLC I want bigger habitat modules with things for very long missions, like a place for kerbals to sleep one to eat and so on, would make space station and interplanetary ship construction a bit more fun.
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I installed the docking cam 0.20 on the gamedata folder, but the windows are missing textures, even when those textures are in the folders, also I am missing info on the window, I only see the thin white lines and red ones, not the ones you need to align properly.