Windows XP SP2
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Posts posted by Windows XP SP2
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2 minutes ago, adriangm44 said:
Cool! Screenshot aid please?
Just use the move gizmo (i think its called that) and move it around the top of the nosecone, best way to test it is trail and error, see what works best for you
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16 hours ago, adriangm44 said:
I don't know what happened but...
Last night I could land my Starship without Ferram Aerospace Research, I used to have it installed and I recall being able to land it anyway. I just uninstalled FAR because it was messing up with the Trajectories mod, which I very much need to land right on the spot calculating the drag force. So I decided to uninstall it and all perfect, just last night that made possible a perfect landing.
PROBLEM VIDEO WITH STARSHIP REENTRY WITH FAR: https://youtu.be/cFINHV6WdQo
HOWEVER, the Super Heavy doesn't seem to do very well without FAR, every time I'd set up a Mechjeb landing, starts burning all engines, then I'd change to the center only option.... it just won't handdle it, crashes into the ground lighting up the engines too late.
So my question is... Why was I able to land the Starship with FAR before and no longer can I?
I have two options... to find a solution to land Starship or to find one for landing Super Heavy...
Help?
I would recomend just putting an ore tank in the top of the nosecone, stopped it flipping backwards for me
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I was wondering if you would consider adding the option to turn the vents on midflight? Would love to do a starship like LOX dump!
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Could you please change mine to "Windows XP SP2"
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2 minutes ago, MrZurkon said:
With the stock pack for Parallax, i'm sent into an infinite loading loop after loading all the parts and stuff.
https://drive.google.com/file/d/1vbkm_vVoMJOvx2vvjL6hQlije1BJcnCf/view?usp=sharing
Is an SSD recommended with this mod? I've only got my old spinning platter hard drive .
I doubt a SSD or hard drive would make much of a difference here
Also do i need to uninstall my old visual pack (AVP) or can i just install this on top of it?
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Hi im having an issue with crashing, as soon as mods have loaded and it trys to go to the main menu it crashes
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Good news, it works! Bad news, i tryed to spawn a rocket on it and went to 45 angle and krakened
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14 hours ago, Katniss218 said:
Make sure you're using the latest RSS (v18.1.2) AND latest RSS-Textures (18.2)
i can only find 12.8.1
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i install the latest textures and replaced the hightmap still didnt work
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does the latest VaNnadin textures work
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Hi im having an issuing with installing, after getting the mod and installing the hight map on the ksc screen nothing appears other than space + tracking station crashes the game
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Is it just lc39a/b at the moment and runway, would love a slc 40 /41
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How will the spacex decals work now?
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That docking port look amazing
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When do you think theses will be released?
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If i use RSS, will the map on the consle change?
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does this mod work with RO/RSS?
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does anybody know of any real plume configs for the delta pack?
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has anybody got a good starman mod suggestion to go along with this mod?
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1 hour ago, RealKerbal3x said:
Could you possibly direct me to that download? I've never used TU before so I don't really know what I'm doing - when I installed TU all of the Starship parts were a shiny black instead of silver.
Have you made kerbal use opengl? I think TU needs that.
Page 99! So close to 100!
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1 hour ago, damonvv said:
It's stock! Just using Scatterer, SVE and KS3P for the visuals
For SVE, can you tell me what res textures, you used please
[1.12.X] Ziegler Launch System v1.1.1 - Stockalike Astra Rocket 3.x
in KSP1 Mod Releases
Posted
Very nice mod. Any plans for RO configs in the near future?