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AverageUser54

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    AverageUser29

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  1. What is your anti aliasing set to. Any version higher than 1.7.3 crashes for me if i set the antialiasing higher than 4x
  2. Your attaching the vernier thrusters on the first stage wrong. Use the craft file if possible. But if you want to build it yourself you have to rotate two of the verniers on the core stage.
  3. No Problem! I asked about the attachment nodes and the person who made the configs just said he dealt with them by moving the part after placing it using the gizmos. I’m sure the nodes can be fixed by changing positions in the config file but if the gizmos thing works then it would just be extra work.
  4. Let me figure out what’s going on Take this file and drop it into RealismOverhaul/RO_SuggestedMods https://drive.google.com/file/d/1uYQnCQyr6VYrhuDUFV46c5_z8R4xoMQv/view?usp=sharing
  5. yeah check out this pull request on the RO repo --> https://github.com/KSP-RO/RealismOverhaul/issues/2236
  6. Really? I thought the new part tools required unity 2019.2.2f1
  7. That is why I asked before starting. The ones off the top of my head are KK Atlas V Pack Real Scale Boosters (NecroBones) Bluedog Design Bureau Even raiz space from youtube made one recently
  8. Tantares just got a huge folder rework so the configs may not work anymore
  9. Hey KK any chance we could get the payload adapters from the delta pack as a seperate parts pack? They come in handy for RO and when launching cubesats.
  10. The new shaders in 1.8 and higher make the modules look dark and light in some places
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