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Everything posted by SiliconPyro
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Devnote Tuesdays: The "Notice My Bug Report, Senpai" Edition
SiliconPyro replied to SQUAD's topic in KSP1 The Daily Kerbal
I actually slapped a plane together in order to attempt a screenshot from approximately this same angle. I got close, then started questioning what I was doing with my life. Anyway, I think refueling on the runway would be awesome. -
Devnote Tuesdays: The "Notice My Bug Report, Senpai" Edition
SiliconPyro replied to SQUAD's topic in KSP1 The Daily Kerbal
That's the best explanation I've heard so far. Hopefully they DO get a good stock fix for it. -
Devnote Tuesdays: The "Notice My Bug Report, Senpai" Edition
SiliconPyro replied to SQUAD's topic in KSP1 The Daily Kerbal
Awesome, now care to weigh in on what's up with that plane's ailerons? Also, wasn't it hard to get off the runway without canards? -
Rosetta, Philae and Comet 67P/Churyumov-Gerasimenko.
SiliconPyro replied to Vicomt's topic in Science & Spaceflight
That photo is just mind bogglingly awesome. It pains me that my buddy and fellow KSP/Space enthusiast is currently deployed and won't see any of this until he gets back. -
Devnote Tuesdays: The "Notice My Bug Report, Senpai" Edition
SiliconPyro replied to SQUAD's topic in KSP1 The Daily Kerbal
Some sort of flap functionality would be pretty awesome. Maybe an action group option? I would REALLY love to see the video of this event, that's for sure. -
What is your favorte Joolian moon? (quick survey thing)
SiliconPyro replied to HafCoJoe's topic in KSP1 Discussion
For me, it's Laythe. I've only visited once and didn't bring a jet, plus there was a catastrophic failure that destroyed my lander while I was several hundred meters away, but I still like it. I'll be back someday, and with my VTOL engine! -
Devnote Tuesdays: The "Notice My Bug Report, Senpai" Edition
SiliconPyro replied to SQUAD's topic in KSP1 The Daily Kerbal
Has anyone else noticed the ailerons on this plane? It's like they were placed without mirroring, or like the mirroring is broken. -
Calculating Pressure
SiliconPyro replied to SiliconPyro's topic in KSP1 Gameplay Questions and Tutorials
Ahhhh! It's been too long since I played with Python. Thank you for your patience, ratchet freak. -
Calculating Pressure
SiliconPyro replied to SiliconPyro's topic in KSP1 Gameplay Questions and Tutorials
No, I didn't and I checked that python was returning -3 for -13/5. And exp(-3) resulted in 0.04978706. So is that correct? -
Calculating Pressure
SiliconPyro replied to SiliconPyro's topic in KSP1 Gameplay Questions and Tutorials
Okay, how do I use that in, say, Python? I tried: 1*math.exp(-13/5) The result was ~ 0.04978706, not ~ 0.07427358. Any idea what I'm doing wrong? -
Calculating Pressure
SiliconPyro replied to SiliconPyro's topic in KSP1 Gameplay Questions and Tutorials
Okay, I think I'm almost there, but what is "exp"? -
I'm trying to figure out how to calculate parachute requirements, so I'm working through this equation. I think I get it, mostly, but I'm lost at calculating pressure. Can someone who knows their math explain how to work through that equation, maybe with a few examples?
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Up until now, I've either spitballed or just kept things as simple as possible, but I got such a feeling of satisfaction at having learned to calculate my rocket's DeltaV that I'd like to do the same for parachutes. I know there is at least one online calculator, but how does the math actually work in KSP?
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Plan a KSP mission to a body outside Kerbin's SOI on paper. List every part, calculate your full DeltaV budget and document the full mission parameters including where you intend to land. If you're good, it'll actually work!
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Propellium atmospheres.
SiliconPyro replied to Samniss Arandeen's topic in KSP1 Suggestions & Development Discussion
I said volume when I meant mass. I feel dumb now. -
Propellium atmospheres.
SiliconPyro replied to Samniss Arandeen's topic in KSP1 Suggestions & Development Discussion
The problem is that, by volume, you need a lot more oxidizer to run an engine, so you're barely better off than a closed cycle rocket. As you mentioned, unless there are maybe gas pocket biomes or something, the entire endeavor would be just for the sake of saying you did it. Completely fruitless. -
Propellium atmospheres.
SiliconPyro replied to Samniss Arandeen's topic in KSP1 Suggestions & Development Discussion
Such an engine would be particularly interesting in the atmosphere of, say, Jool. No chance of your landing, but maybe a more efficient way of putting around the atmosphere collecting science. If the engine were only useful there, but did add capability, it would have some benefit, even if it were mostly a novelty. -
[Answered]Smoother edges?
SiliconPyro replied to M4ck's topic in KSP1 Modelling and Texturing Discussion
Looking good. Glad we could help. -
[0.24.2] Quartermaster Parts Organizer
SiliconPyro replied to distantcam's topic in KSP1 Mod Releases
Very nice! Could you make it search by keyword as well, so if someone typed "engine" it would look for any part that used the part module "ModuleEngines"? -
[Answered]Smoother edges?
SiliconPyro replied to M4ck's topic in KSP1 Modelling and Texturing Discussion
And there ^^ is the man who taught ME that trick.