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Emilius73

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Everything posted by Emilius73

  1. Welcome to KASA Adventures! This is the thread where I'll post all of my mission reports in my main JNSQ save. At this point I primarily fly using Starship (from Kari's fantastic Starship Expansion Project to be exact), however I used to fly the Space Shuttle from SOCK (I'll post some Shuttle flights "from the archives" here). First of all, here's everything I have going on as of 4 September 2021: Mun Base Camp: KSS: Duna Base Camp: DER Harmony and Capability: (DER Capability shown) The Eve Drone Project (currently unnamed): The Eve/Gilly Expedition: (A cargo ship making an aerobrake pass over Eve) If you'd like to be added to the crew, reply to this thread with the name of your Kerbal. Also join my Discord!
  2. Actually, it might be a good idea to include install instructions in the OP haha
  3. It was made on a PC with only 2GB of VRAM.
  4. This is PALETTE. A set of customized, TUFX-based color profiles for KSP to spice up your game's visuals. This is a continuation/expansion/replacement of my original mod, the KASA Flag Pack and TUFX Profile. THE PROFILES! There are 7 profiles in total. They are: Orbit: The mod's new standard profile. It has a bluish tone and bright lighting. A map-friendly version is included as "Orbit_Map". Kerbosawa Mode: A black-and-white profile meant to emulate Ghost of Tsushima's Kurosawa Mode. Heisenberg: A gritty, yellowish tone based on Breaking Bad. Ellie: A dark, gritty tone based on The Last of Us Part II Clarity: A more color-neutral tone, akin to stock KSP. Matt Damon: A very red tone, based on The Martian. Best used on Duna. The original mod's color profile is now included as "Emilius_Old" HOW TO INSTALL: Download and install TUFX. After downloading PALETTE, move the "Palette_TUFX.cfg" file to any place in your GameData folder. Enjoy! DEMO IMAGES: KASA testing its new drone for exploring Eve. (Orbit) Ellen Kerman on EVA outside the Mun Base Camp. (Orbit) The Space Shuttle Pathfinder on its final mission before retirement. (Kerbosawa Mode) A cargo Starship leaving Laythe orbit. (Ellie) A cargo Starship entering Duna's atmosphere. (Matt Damon) An outside view of Duna Base Camp. (Heisenberg) It is HIGHLY RECOMMENDED that PALETTE be used in conjunction with other visual-enhancing mods. The demo screenshots were taken with EVE Redux, Scatterer, Planetshine, Distant Object, JNSQ and Waterfall. DOWNLOAD ON SPACEDOCK v2.0.1, 20 August, 2021 Licensed under CC BY-NC-SA 4.0 License TLDR: You are free to share, copy, modify, and redistribute this mod as long as you credit the original author (in this case, me). It CANNOT be used for commercial purposes. Also join my Discord! Changelog:
  5. Since KSC is in the equator, you could set it up at any inclination, just one that's high enough so rockets from Dessert can reach it.
  6. New color profiles (seven to be exact) coming later this month, as well as an update on how the mod is structured (the flags and color profiles will be split into two separate mods). Two of them are: Kerbosawa Mode, a black-and-white color profile inspired by Akira Kurosawa's classic samurai films and Ghost of Tsushima's Kurosawa mode. Damon Kerman mode, based on The Martian The other 5 will be unveiled at launch!
  7. Benjee10's Historical Suits. It's the EMU suit with the Space Shuttle helmet.
  8. Is it just me, or is the shuttle a bit too draggy? I find it nearly impossible to glide it to the landing site without falling like a brick. I'm in JNSQ and if I'm not very careful I find myself flying at <100m/s at 10km. (@benjee10, could you look into this? Thanks in advance!)
  9. A little update: the Kastor 187 series SRB (1.875m) as it looks right now.
  10. To get the intended lighting in space, I had to go a bit bright on the surface (it's common in TUFX configs). You can try adjusting the ambient light boost (either in the stock graphics settings or PlanetShine if you have it) if it bothers you.
  11. Hello guys! A little update: Kastor's development is moving along. A bit slowly at the moment, since I'm getting to grips with Blender and asset creation with it. The first few assets are coming together, and I'll have images to show you soon. In other news, I've set myself a target for release. I'm aiming to put out the first release version of Kastor in July, June if possible (haha, I was very naive back then) Of course, updates will follow adding new features and any parts that I deem fit for the mod. I've also been brainstorming other ideas after Kastor. Stay tuned here!
  12. I just realized that what seems to be the SOCK Buran is in the background of the promo shot for the Russian suits... looks great!
  13. First Mun landing in like 2014 or 15. Back then, I didn't know what a quicksave was... And I crashed many times. Other firsts were the first orbit, first rendezvous/docking, first proper station, and my first interplanetary transfer.
  14. Custom Kerbalized NASA flags! The pack includes custom-made KASA logos along with my TUFX profile. KASA Meatball Color, black, and white variants included. KASA Worm logo Black, white and red variants included. TUFX PROFILE My TUFX profile used Zorg's famous profiles as a base, and was partly inspired by the color grading in the opening scene of Gravity (2013). Included are 3 profiles: Emilius_Default: The default profile. Emilius_Default_Map: The default profile with motion blur disabled. Made for use in the map view. Emilius_Default_noAO: The profile, with ambient occlusion disabled. Meant for close-up screenshot taking, as AO can form weird shadow lines when the camera is close to a part. TUFX is (obviously) required. You can download it here. I highly recommend the TUFX profile is used in conjunction with other visual mods. For the demo screenshots below, I used EVE, Scatterer, PlanetShine, Distant Object Enhancement, Waterfall and RealPlume, along with the JNSQ planet pack. Demo Screenshots
  15. Only one way to reenter in style. Idk if I've already posted about this, but the station is finished!
  16. Would it be possible to add 1.11 EVA construction support @linuxgurugamer?
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