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HuubinNZ

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Everything posted by HuubinNZ

  1. This transfer process is obviously different to the mechanism for the IFS tanks, which use the standard fuel/resource transfer mechanism, transfer priorities and all. Hence, anything but a reactor from KSPIE is a 'foreign' part. So, I first took the naive step of looking for a fuel pump in the VAB, which I couldn't find. Therefore, I take your comment to mean that, if I wanted to transfer fuel or waste from the Reprocessor to anything foreign, like an IFS Radioactive Fuel Container, I would need to edit the config file for it to include a fueltransfer partmodule. Having done a reasonable amount of that sort of thing before, I went looking for other instances to see how this is done. Unfortunately, I couldn't find anything that seemed directly related to fuel transfer, nor where to place such a thing. Please correct me if I have got anything wrong and could I perhaps have another nudge in the right direction?
  2. So I tried transferring depleted fuel from the Whirligig Nuclear Reprocessor to an IFS Radioactive Fuel Container (highlighted) but apparently it can't handle radioactive storage??
  3. Thanks for the reply. This sounds very good :-) but it does raise two questions: 1) Does that mean you are aware of an issue or is this because the new release will be out before there is time to diagnose the problem? 2) When is the next release likely to happen?
  4. I tried to do reprocessing of fuel and refuelling reactors for the first time and ran into a wall. 1) (OK, this is an IFS issue, not a KSPIE one but they are connected.) I can't seem to transfer resources between two IFS Radioactive Fuel Containers. To make things really simple I created a clean install of KSP 1.11.1 on MacOS with IFS and KSPIE installed via CKAN along with their dependencies. As you can see, with both containers set to DepletedUranium; the transfer buttons don't show. 2) Testing with the Liquid Metal Cooled Reactor to remove Actinides. I've got Bill Kerban as an engineer to shutdown the reactor (sandbox mode) but no transfer buttons appear either when Bill's in EVA or, as shown, when he's not. I tried a number of combinations but nothing doing. What am I missing or what might I try next to find the problem? Is this purely an IFS problem?
  5. This looks like a useful Add-on to have. You have mentioned "Mono" and "task manager". The "task manager" means you are working on a Windows system and not a MacOS or Linux system. I was not aware that the Windows version of KSP ran on Mono, which is used on the Mac as a Windows runtime for CKAN. Does KSP then run under Mono on a Mac as well and would this work on MacOS and Linux systems?
  6. Thanks, James. I see how it's done now. On the testing front: I have found that the refrigerators are the problem. When I include only one, set it for Xenon, place the power control at 0.5, set the LiqXenon<>Xenon Gas slider to 0, no liquid Xenon or Xenon gas in the tanks, it behaves itself. As soon as I move the slider to -1 power usage jumps to 250kW. By the time I get the slider to -5 we've maxed at 1000kW of power use. The refrigerator says it's offline but it's still drawing power from the capacitor. Not sure what I changed but now I can set the slider ±5%, see the power consumption is 0 on the Megajoules Management Display but the MJ in the capacitor drops rapidly.I will try this on other items, like the cryogenic tanks, which I also suspect of skulduggery. The Y-3000 seems to behave itself, so that's in the clear. Update On further testing of this configuration on Minmus, I find that there is no problem. Everything behaves as it should. I conclude that the refrigerators went to full load because I originally tested on Kerbin with an atmosphere that was acting as a source of Argon/Xenon. It doesn't explain why a refrigerator set to 0.5% power will draw 100% power as soon an input resource is present but at least it is slightly more understandable. It also doesn't explain how the refrigerator can show offline status, there is not power consumption from the DC Electrical System but the power is disappearing from the capacitor bank. I have also not encountered anything anomalous with the cryogenic tanks.
  7. OK, here goes. Direct link https://imgur.com/a/VYSKQEQ or embed code <blockquote class="imgur-embed-pub" lang="en" data-id="a/VYSKQEQ" data-context="false"><a href="//imgur.com/a/VYSKQEQ"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
  8. In the interests of seeing this issue resolved, I created a test bed. (Can't seem to insert the URL for my image on Imgur.) Essentially an RC-101 probe core, an IFS Electric Capacitor (with MegaJoules < > Electric charge set to 100), a MX-35 F.L.A.T Fission Reactor, Y-3000 Jumbo Convertor (with everything off), two ISRU Refrigerators with no conversions on and power control set to 0.5% (lowest possible setting) and two medium thermal control systems (off until the reactor is turned on.). (Also included, but very likely not relevant, some 4-way spotlights, two 3x2 solar panels, an inline stabiliser and a Clamp-o-tron.) Without the capacitor the ship has no electric charge (dead ship) when the launch window comes up and the Megajoule Management Display shows the DC Electrical System using more and more power until it reaches several MW. With the capacitor the Megajoules can be seen to drop steadily until the reactor is fired up or there are no MJ left, at which point it reverts to the 'dead ship' state. None of the components should be using MJ since they all use EC. After firing up the reactor the Megajoule Management Display shows 1000 kW of power being consumed by the DC Electrical System. This appears to be the same as other configurations I've tried where the EC ramps up very slowly and there seems to be a very large parasitic MJ (?) load when there shouldn't be one. Without the Y-3000 and the refrigerators things seem to behave normally. The very small amount of power used by the core comes from the EC and stops when the core is put in hibernation. I'll add a link to the picture if somebody can explain to me why the "Insert image from URL" doesn't work (the link goes pink when I try to insert it and the post on imgur is public), or produce further details if requested.
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