Thomas Edison
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Posts posted by Thomas Edison
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Hey! This might be a little much but, I'd like to ask if you might could quit using plume party for the plumes? There is no way to turn off stock configs that I know of for plume party and i'd like to just have the stock engines have the stock plume. Might be too hard. Just a request!
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Any chance we might could get a group of parts just dedicated to the ULA rockets like Delta and stuff? Like the large rolling tower? Kinda like a group dedicated to Kartoffelkuchens pack?
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Any plans to create more launchers benjee?
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If you really launch with stock scale kerbin, GravityTurn is a good autopilot but, there is no mode for target.
Set Roll to 180
Set Turn angle to 20.00
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11 hours ago, slaintemaith said:11 hours ago, slaintemaith said:
I've had zero luck with the PVG outside of RSS/RO, and with Space Shuttles, I've had crap luck even with RSS/RO.
I've had great luck with these settings, though, using the classic ascent program.
Granted, I'm using a 2.5x Stock sized RSS, but it should still be close for Kerbin.
The image (barely) shows the resultant almost-orbit you want with a Shuttle. (This one is 201.577 x 44.647) Less than 90m/s to circularize!
*Note: I neglected to set "Stop At Stage #:" to 3. Your results may vary depending on how you set up your .craft.
**Note: Also all gimbals and control surfaces are ON, and all are set for Roll, Pitch, and Yaw. Use the Hybrid version of Attitude Control. (In the Attitude Adjustment Program)
Thanks! -
I understand that the Atlas Pack is old, But...…. Is there any possible way you could bring it back? Its such a great launcher and you already do have a design and a pretty good base to work off of. Just an idea.
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Is there a way to make the PVG in mechjeb2 work better with the stock scale? Ive been having issues with mechjeb deciding the shuttle should go prograde in PVG.
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Seems that I might of found an issue with the airbrakes. You can see here they dont deploy correctly normally with just hitting extend or with an action group. But when I invert the left one it works fine. Hope you maybe can fix this. https://imgur.com/gallery/PfaTndj
EDIT!
In the photo it shows me inverting the right one. when I invert the left not the right it works fine.
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Seems that I might of found an issue with the airbrakes. You can see here they dont deploy correctly normally with just hitting extend or with an action group. But when I invert the left one it works fine. Hope you maybe can fix this. https://imgur.com/gallery/PfaTndj
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17 minutes ago, benjee10 said:
Make sure you have every single joint in the arm locked. If even one is unlocked, the autostrut won’t be able to run past it. You might want to try adding autostrut to multiple parts of the arm too, for instance the booms or longeron attach point.
Just tried that, No success. Any suggestions? Im going to try maybe something like KJR.
(UPDATE)
Kerbal Joint reinforcement- Next, Has fixed the problem as I can see.
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10 minutes ago, benjee10 said:
Locking the arm parts either in flight or in the VAB basically allows autostrut to run past the robotic joints, so you also need to turn autostrut on on the end effector part, otherwise it doesn’t have any effect other than to prevent the robotic parts actuating actively. When the parts are unlocked autostrut is ignored.
Thanks for the speedy reply!
Just tried re-doing all of that, Still moves for me. I Tried all the different autostrut settings and tried locking in VAB and On the Pad. Still no fix. Seems to be rooted in the servo pitch joint.
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8 hours ago, Gunslinger1 said:
How does one lock the arm?
I'm Having a similar issue but its different, Ive successfully "Locked the parts" in the VAB but after SRB Separation the arm starts flopping around and wont stop.
Is there something I dont know? Ive increased the damping, increased the motor power, Any solution?
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2 hours ago, Coolinee Kerman said:
The atlas mod is very old and I highly doubt that KK is still keeping up with it, just try building them yourself.
I managed to go into the older releases of the mod and took the files from there
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Thanks, These versions are still awesome.
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This is amazing
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This is awesome!
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Im not sure if its just me having this issue, the Atlas V mod doesnt come with the Atlas 500s Craft files, I only have the 400s. Could you link them or something please?
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Any suggestion on how I would add a flag?
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Not sure if im just stupid or what, I can't figure out how I would add my own names to the shuttle or change the flags from the included two. Any help would be appreciated.
[1.12.x] Shuttle Orbiter Construction Kit | Stockalike Space Shuttle Orbiter! | (Tubes!) | v1.1.8
in KSP1 Mod Releases
Posted
I tried that earlier today. Is there a certain folder I need to delete? Sorry I'm not great with configs and stuff.