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I_Think_Im_Dead

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  1. Some mods *do* work. I found that IFS and KSPIE do, and quite well too. Tweakscale just about works too. Not well at all, but you can still scale parts.
  2. By the looks of this, they've used a lot of mods for inspiration. The engine on that rocket above the station looks a lot like the KSPI Bussard Fusion Engine. And people are saying that modded parts and locations seemed to be featured too. Maybe, we won't need a dedicated tool like Kopernicus to throw in new planets And, what if there are more solar systems out there? With another planet with life one it? THat'd be pretty awesome. And Multiplayer support too! Official multiplayer, not the slightly awkward to use DarkMultiPlayer stuff I look forward to this so much. I wonder if I could get this for free if I made a huge rocket (talking like 2 megatons) and got it to Eeloo..?
  3. To get past things like this, you can just press "escape", although I find that this only occurs without KSP Interstellar Fuel Switch Core.
  4. Here's some patches I slapped together to make things a little different. There is something in here that conflicts with any RW Rebalances, so you won't get the full effects if you have Mandatory RCS or SETI-Rebalance or something of these sorts.
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