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mediumcomputer

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  1. Now I know you're going with Unity, but is it the same exact engine? Will we see major graphical and physics-based improvements over KSP? What really got me excited was in the cinematic trailer, when one of the Kerbals deforms the moon soil with their foot. I know you mentioned in your dev diary you want explosions to be more parts-centric but will we see many more quality of life improvements like terrain deformation, ray tracing, rag doll object destruction (like too much weight crushing a bottom segment of your rocket and deforming the part organically)?
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