GroupJW

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About GroupJW

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    Courage the Cowardly Dog and Wallace and Gromit fan

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  1. Uh... Those are military robots. I'm sure A.I control of missiles would result in a Terminator-style war. And you must be referring to DARPA. BTW, Thanks for showing me a Terminator movie photo.
  2. Hello everyone! It's been a long time since I have made threads (including the failed 1998 Lost in Space film DLC thread). I welcome myself to the Kerbal Space Program forums, and a belated happy new year to all of you! BTW, Has anyone seen Technological Threat when this was made? It was made in the days when Silicon Graphics was still young, about 7 years after its founding, and less than a decade before Silicon Graphics introduced OpenGL to the world.
  3. It'll be licensed. Don't you worry. No can do mister. Only cartoon Kernels only. [snip]
  4. Why is it a good idea - for Star Theory - for them to develop this DLC? It's fun for the Kerbal community to make rockets based on this 1998 Lost In Space DLC. Blender and Unity will take hundreds or more hours of my time to learn. That's why I'm still campaigning Star Theory to develop that DLC. And don't worry, they'll not deviate from other projects. They'll still work on them. I may email Star Theory or Take Two to make the 1998 Lost in Space film DLC just for you and me, and the entire KSP community. I may paint your car purple or yellow if you want.
  5. Yes, Squad is not only involved in KSP 2, but Star Theory and Take Two is involved as well like you said. Why would Squad make a DLC based on the 1998 "Lost in Space" film? It's because Jupiter 1 (and Jupiter 2) would work on KSP 2 as a DLC. It departs from the first version of KSP. I'll have to email them to have that developed. No. It's likely that Blender and Unity are harder to learn, It's not EASY. As you said, I'm trying to convince Star Theory to work on the 1998 Lost in Space film DLC.
  6. I'm saying, Squad might make these licensed 1998 Lost in Space film DLC parts of they have to. Then Star Theory and Take Two will publish it. Again, I don't need your help. Blender and Unity's hard to learn. Thank you for suggesting it, but I'm against it.
  7. I'm busy campaigning Star Theory, Squad and Take Two, to make my 1998 "Lost in Space" film DLC come to life.

     

  8. Sorry man, I don't need your help. I'm busy camapigning Star Theory for the 1998 "Lost in Space1" film DLC, okay? You like my idea, huh? Well, it has to go through Star Theory first.
  9. Thanks. I don't want anyone being nasty about my idea. I'd like it to be polite. Deal! I'll give you a million in exchange!
  10. You're obsessed with my idea, huh? Well that's good.
  11. Yes, I am. I am campaigning Star Theory to have the 1998 "Lost in Space" DLC developed. I'm fine. Don't do a mod based on this. I'm trying to campaign Star Theory to make a DLC based on the 1998 "Lost in Space" film. <Snip> You might be even thinking of my idea based on the 1998 "Lost in Space" film, eh?
  12. I don't commission them because it's too much and will be expensive. It's not happening. It's likely going to happen. Squad, or Take Two, or Star Theory have that financial incentive to go through paying the licensing fees to actually make a DLC for the KSP community, I think Lost in Space is a really badly criticized film (to some, I really liked the launch though), there's unfortunately a lot of reasons for them to go out of their way to go through the development to produce a DLC that the community may want or will bring anything all that interesting to the table. They will get a lot out of doing a DLC exclusively just for them. @CobaltWolf and @Beale are modders that do parts based on real life parts made by NASA, ESA, or any real life space agency. Again, Wombat the Super Dog might see this and contact Squad, then contact the producers of the 1998 "Lost in Space" movie to make licensing deals, then Squad will begin development of the DLC, and finally, Star Theory and Take Two will publish that DLC together. I'm sorry, but it has to be done. And no, I don't have PayPal nor a bank account (like Chase checking accounts). <Snip>
  13. Don't worry. Wombat the Super Dog is going to see this and contact Squad, do some licensing deals with the production companies behind the 1998 "Lost in Space" film, then contact Squad to develop the DLC, and after that's finished, Star Theory and Take Two will publish the DLC together.
  14. I've already sent them a tweet on Twitter. Wombat the Super Dog would see this and contact Take Two and Squad, then contact the production companies behind the 1998 "Lost in Space" film (Warner Bros., Saltire Cinema (which presumably dosn't exist or is still in business), 20th Century Fox, the Irwin Allen estate, and ViacomCBS) to do some licensing deals. After that, Squad would begin development of the DLC. After development's finished, Star Theory and Take Two will publish the DLC together. Wombat the Super Dog is going to see this and contact Squad and the production companies behind the 1998 "Lost in Space" film (Warner Bros., Saltire Cinema (which presumably dosn't exist or is still in business), 20th Century Fox, the Irwin Allen estate, and ViacomCBS) to do some licensing deals. After that, Squad would begin development of the DLC. After development's finished, Star Theory and Take Two will publish the DLC together.