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Occam99

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  1. Having a great time with this so far. Have lodged a pull request with configs for TAC Life Support parts. Not sure if any part of your mod makes changes the resource converters or background resource calculations that TAC uses, so I have just made sure that all the parts have a place on the tech tree.
  2. Honestly, it may not be worth it. Kerbalism significantly changes how science works. There is no transmission of unmanned experiments you have already completed, for example. This will mean it does not play well with your pack, as I am finding out. It's a shame because both are great add-ons. AFAIK, Kerbalism also changes the science defs for nearly everything, but there is only one BDB experiment where the experiment ID is changed. For what it is worth.
  3. I hacked the solution into the affected contracts. It's not elegant but it works: e.g. PARAMETER:NEEDS[Bluedog_DB/Parts/ProbeExpansion/JunoProbes] { name = CollectScience type = CollectScience situation = InSpaceHigh recoveryMethod = Transmit experiment:NEEDS[!Kerbalism] = bd_GeigerCounter experiment:NEEDS[Kerbalism] = geigerCounter title = Transmit the results of experimentation in high space disableOnStateChange = true }
  4. The issue remains. Using the latest dev builds of both History of Spaceflight and BDB. (KSP 1.9.1) If I get a chance today, I'll try a completely clean install. EDIT: I think Kerbalism is the problem - it specifically changes the bd_GeigerCounter experiment to just geigerCounter
  5. Looks like the BDB geiger counter has been renamed to Bluedog_Geiger in the 1.7 dev branch. There is a bunch of US contracts throwing the following log errors: bd_GeigerCounter is what the part is called in 1.6.2 Nevermind all that since I am - apparently - an idiot. However, every contract that requires the BDB Geiger Counter is throwing this error when using the 1,7 dev branch:
  6. I'm getting a corrupt archive error from the Spacedock download (three times now). WinRAR reports an unexpected end of archive. I have been getting bad download speeds from Spacedock for the last week, so I'm not sure if it is a problem with them or with the archive itself.
  7. Hi team. Loving the mod so far, and I have some feedback: Using KSCSwitcher, the Cape Canaveral KSC is underground, and Sohae is levitating about 300m in the air. I changed both in LaunchSites.cfg: Site: Cape Canaeveral (us_cape_canaveral): Site Sohae (kp_sohae): The following sites have runways slightly to close to the shore or terrain drop-off, leaving the ends of the runways hovering in mid-air: Tanegashima Uchinoura Sohae (after repositioning to surface) Naro Omelek Brownsville (only slightly, but the tracking station and research center are also off the ground) Vandenberg Wallops I haven't messed with moving them yet.
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