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derbleifuss

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Everything posted by derbleifuss

  1. Turns out it is caused by Kopernicus. Deleting the Group does exactly what I wanted to do. Weird Thing is that it only messes up Baikerbanur but all other Launchsites are functioning as they should. So I had to abandon Baikerbanur and get the Kosmodrome Mod instead for my Soviet Style Crafts.
  2. I recently started to make some Carreer Mode Playthrough/Let's Play Videos. I just wanted to record what I do and my Thoughts about it, even though I know most likely almost nobody is going to watch them. Anyway, I'm interested in Opinions about it; guess I still have to massively improve my speaking as it is highly unusual for me to speak without direct Audience (I am even reluctant to speak onto Phone Mailboxes). Oh yes, and my Accent is ridiculous So here's the Playlist:
  3. Dunno if it belongs here because it is not very cinematic compared to some other Videos but I made this short Clip of my Vostok-inspired Craft:
  4. I built this little Spacecraft inspired by Vostok with Parts from the Making Hisory DLC. I say inspired instead of Replica because there are a couple of Inaccuracies. It is ridiculously overpowered both in Terms of ΔV and TWR so the Gravity Turn must be initiated very early and very flat. If you play on Steam you can Download it from the Steam Workshop, the Link is in the Video Description.
  5. Oh dear, Kerbalism sounds complex. I do have Life Support but I wanted to keep it "Kerbal" so I chose Snacks. DangIt is really nice for manned Missions where the Engineer has to EVA a pre-Landing Check (like Engines, Tanks, Control Surfaces and Landing Gear on a Shuttle) but with Probes that fly literally for Decades (OPM installed) they will almost inevitably be bricked by a failed Engine or Reaction Wheel. Yup, I'd build Probes with a higher Quality Standart than manned Spacecraft. Possibly one of the most Kerbal Things imaginable.
  6. Like almost every Part can fail in some Way and the Probability of a Failure increases with both the Time it was in Operation and just the Time in general. They can be fixed by an Engineer using the "Spare Parts" Resource and can be maintained by them or checked by any Kerbal to give a temporary Reliability Boost. What it does not include is the Ability to test and validate Parts in order to increase their Reliabilty. There also is a similar Mod that allows you adjust the Build Quality of a Part to make Failures less likely at the cost of Funds which I mistook to bei included in DangIt. Seems like I was wrong and it actually is yet another Mod.
  7. It seems like Kopernicus is causing this: to the Kerbal Constructs Mod. The Baikerbanur Launchpad and CommNet Antenna just disappeared. I can support these Logs+GameData Screenshot with many Mods installed, but I broke the Problem down to be caused by Kopernicus by removing all Mods and installing them again one by one. KSP.log: https://drive.google.com/open?id=12Kituxuc2DWcnAeqCUimSl3tuh9UX7fv ModuleManager.ConfigCache: https://drive.google.com/open?id=12Lhb1C5I-dNid2FkneelHE9sGwXI2L6H GameData Folder: https://drive.google.com/open?id=1w6pYEW5ukn_c4uZ-FC1OiHafgtYOXt36
  8. I am having som Trouble with the Baikerbanur Space Center. See this Picture: https://drive.google.com/open?id=1dQx2WTCHGyVc8ehRRLYSrCGvX3F2wSNz I originally intended to remove all the Custom Assets to revert to the "stock" Launch Site that you get from the Kerbal Konstructs Mod by deleting the KSC2 Folder from the Kerbin Side Remastered Directory; this is what happened: Any Help how I can launch from the original Baikerbanur Launch Pad? I started this Thread about it too:
  9. Here they are: KSP.log https://drive.google.com/open?id=12Kituxuc2DWcnAeqCUimSl3tuh9UX7fv ModuleManager.ConfigCache https://drive.google.com/open?id=12Lhb1C5I-dNid2FkneelHE9sGwXI2L6H Game Data https://drive.google.com/open?id=1w6pYEW5ukn_c4uZ-FC1OiHafgtYOXt36 Baikerbanur with Kerbin Side Remastered https://drive.google.com/open?id=1dQx2WTCHGyVc8ehRRLYSrCGvX3F2wSNz
  10. I am having Trouble with all Buildings except the VAB disappearing from the Baikerbanur Space Center. Kerbal Konstructs then uses the VAB Roof as Launch Pad, see the adjacent Video Clip. This first happend when I removed the KSC2 Files from the Kerbin Side Remastered Mod in order to get the stock Baikerbanur back but also happens randomly without Kerbin Side Remastered installed. Once the Buildings disappeared they don't come back. I am playing on Version 1.8.1 and can later provide my Game Data Folder and Log Files (am typing this on the go)
  11. EDIT: The robotic Rover with Skycrane requires the Breaking Ground DLC and isn't stock. My bad. And it's obviously on Eve but can easily go to the Mun too. Two Options: Apollo-Style (requires the Making History DLC): Rover with Skycrane (requires the Breaking Ground DLC): If you play on Steam you can download them here: https://steamcommunity.com/sharedfiles/filedetails/?id=1728759912 https://steamcommunity.com/sharedfiles/filedetails/?id=1858970301
  12. I am having some Issues with all Buildings except the VAB occasionally disappearing from Baikerbanur. The VAB Roof then acts as Launchpad. They don't seem to come back after that.
  13. EDIT: they suddenly appeared out of nothing. KSP is a Mystery I don't get any Wings from this Mod. When I try to open some of the preset Crafts it claims that the following Parts are missing: KSO Block 9: leftwingkso rightwingkso thrustmaxkso omskso KSO EWBCL Block 4: super25wingLkso super25wingRkso super25enginekso omskso I found the according .cfg and other Files in the Mod Directory but they don't seem to be available ingame. Can provide Log Files if necessary.
  14. Got it going. The pink Squares are caused by EVAFollower. The outdated Mods are somehow functioning, except Scatterer and/or EVE as well as-obviously-Kopernicus. EDIT: I first got a lot of Error Notifications and a lot of Mods were not functioning properly or not functioning at all. Stupid me renamed the outdated Mods (and some more) in the GameData Folder. Guess that caused this Errors in the Log.
  15. Remove all Mods and reinstall them one by one. It will load until you find the faulty Mod.
  16. So I better start by checking the inevitably outdated Mods that aren't maintained anymore (like SEP or CactEye) and if it's not them wait for the other ones to get updated. EDIT: Little bit of an offtopic Question: Do you plan on releasing Advanced Fly by Wire, DangIt and other Mods for 1.9 or do you expect a 1.9.1 to follow soon? Didn't experience any Bugs on 1.9 yet but some others obviously did. I'm just curious if getting a 1.9 Installation going is even worth the Effort.
  17. Thanks. My first Assumption was that it is caused by a Visual Mod but the Reason might be literally any Mod?
  18. Guess most of you already have heard of the Pink Sqaures that keep appearing in some Installs since 1.8. My Problem is that the possible Causes I've read about don't apply to me as I didn't have PlanetShine and currently (1.9) don't have Scatterer and EVE. Updating the Video Card Drivers didn't help either. On 1.8 I at some Point found out by reinstalling Mods one by one that they are caused by Texture Replacer and reluctantly removed it but soon later they appeared again. This Time I can't track down any single Mod that causes them (so I reinstalled Texture Replacer because it won't make a difference anyway). Log Files: https://drive.google.com/open?id=1CZhy38DHpli43k2M2psuHoSuHnMq7wKO https://drive.google.com/open?id=1arWFxgGcvwXK5rquoLS7Luw6e7VDHQYC GameData Screenshot: https://drive.google.com/open?id=1eY8e_mLUoEBUTGjEg2pLvg6flusWHW9z I am aware that most my Mods are outdated as they are currently unavailable. However, I already had the EXACT same Problem with 1.8.1 and almost all Mods being properly updated. I don't have PlanetShine, Scatterer or EVE. EDIT: They only appear for about 30 Seconds; almost forgot to say that. See the Example Video.
  19. Hope you're gonna do a Legacy Variant of the BACC Thumper; the old Model just looks better on low Tech Level Rockets
  20. There really seems to be something off with my Making History Installation as I can't switch to the Vintage Suits without Texture Replacer installed either, even after running a Check on the Local Files and even reinstalling KSP. EDIT: Stupid me posted before considering to try it with Vanilla KSP. There it works flawlessly. So I have to reinstall Mods one by one to find the faulty one yet again... Furthermore, I'm afraid this: is caused by Texture Replacer. This is the "other Issue" I was talking about and after removing and then reinstalling all Mods the pink Squares came back after adding Texture Replacer. To answer your inevitable first Question: I don't have PlanetShine installed.
  21. Has to do something one of them: KIS KAS DangIt MechJeb MechJeb for All JSI StageRecovery Interstellar Fuel Switch Tweak Scale DMagic Orbital Science CapCom Has NOT something to do with: Vanilla+DLC (obviously) Kopernicus Outet Planets Scatterer EVE SVE SVT That's as far as I got now
  22. Is what I'm doing since a couple of Hours. Tried the Visual Mods and recently installed ones first but it's something else. So far I tested it for about 15 Mods but have over 50 to go. Every Attempt takes about 20 Minutes so it will keep me busy the next Days. EDIT: Found it in one of the first Mods I tried. It's Texture Replacer.
  23. Found a PlanetShine Version for 1.8.1: Didn't help. Whatever these pink Things are...
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