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RickyOri

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Posts posted by RickyOri

  1. I'm playing 1.8.1 modded, I wanted to set a new orbit for a probe I launched days before but I could not add manouvers, I tryied to do so with other older vessels and it was the same. I then launched a new probe into orbit on which I could set manouvers, I warped fast some days in the track station and returned to it to see If I still could but I didn't. My track station is level 3 and every vessel I tryied this on was connected to KSC.

    LIST OF MODS (Loader Info from persistent.sfs):

    Spoiler

    Scale_Redist v1.0.0.0 / v2.4.3.10 = True
            ModuleManager v4.1.3.0 = True
            000_AT_Utils v1.9.0.0 = True
            001_AnisotropicPartResizer v1.4.0.0 = True
            002_MultiAnimators v1.2.0.0 = True
            0_00_AT_Utils_UI v1.0.0.0 = True
            ConfigurableContainers v2.4.8.0 = True
            SubmodelResizer v1.0.0.0 = True
            ClickThroughBlocker v0.1.9.5 / v1.0.0.0 = True
            aaa_Toolbar v1.8.0.5 = True
            USITools v1.0.0.0 = True
            ToolbarControl v0.1.9.4 / v1.0.0.0 = True
            Astrogator v0.10.0.0 = True
            Sigma88LoadingScreens v0.5.0.0 = True
            B9PartSwitch v2.13.0.0 / vv2.13.0 = True
            BurstAtomicThrustModule v1.0.0.0 = True
            Chatterer v0.9.98.2686 = True
            CCK v5.0.0.0 / v4.1.0.0 for KSP 1.6.0 = True
            SimpleBoiloff v0.2.1.0 = True
            CustomBarnKit v1.1.20.0 = True
            CustomPreLaunchChecks v1.0.0.0 / v1.8.1.0 = True
            DeployableEngines v2.2.0.0 = True
            DMagic v1.4.3.0 / vv1.4.3.0 = True
            DockingCamera v1.3.7.2 / v1.0.0.0 = True
            DynamicBatteryStorage v1.0.0.0 = True
            EasyVesselSwitch v2.0.7235.25545 / v2.0 for KSP v1.8 = True
            KSPDev_Utils.2.0 v2.0.7231.38433 / v2.0 for KSP v1.8+ = True
            Atmosphere v1.8.0.2 = True
            CelestialShadows v1.8.0.2 = True
            CityLights v1.8.0.2 = True
            EVEManager v1.8.0.2 = True
            PartFX v1.8.0.2 = True
            PQSManager v1.8.0.2 = True
            ShaderLoader v1.8.0.2 = True
            Terrain v1.8.0.2 = True
            TextureConfig v1.8.0.2 = True
            Utils v1.8.0.2 = True
            _BuildManager v1.8.0.2 = True
            EvaFollower v1.1.1.5 / v1.0.3.5 = True
            Launchpad v6.7.0.0 / v6.7.0 = True
            Firespitter v7.3.7287.12431 = True
            FShangarExtender v3.6.0.0 / v3.5.0.0 = True
            GravityTurn v1.7.7.42777 = True
            GC.UI v1.0.0.0 = True
            GroundConstruction v2.6.0.0 = True
            JSIAdvTransparentPods v0.1.21.0 = True
            KAS-API-v2 v2.0.7239.35367 / vKAS API v2 = True
            KAS v1.5.7239.36651 / v1.5 for KSP 1.8+ = True
            KerbalEngineer v1.1.7.1 = True
            KerbalEngineer.Unity v1.0.0.0 = True
            KerbalKonstructs v2.0.0.0 / v1.8.1.15 = True
            KerbalStats v3.1.0.0 / v3.1.0 = True
            HyperEdit v1.5.8.0 / v1.5.8 = True
            KIS v1.24.7279.41031 / v1.24 for KSP 1.8+ = True
            KSPDev_Utils.2.1 v2.1.7279.39857 / v2.1 for KSP v1.8+ = True
            Kopernicus.Parser v1.0.0.0 = True
            ModularFlightIntegrator v1.0.0.0 / v1.2.7.0 = True
            Kopernicus v1.0.0.0 = True
            KEX-ReentryEffects v1.0.0.0 = True
            KronalUtils v0.1.0.0 / v1.0.0.0 = True
            LoadingTipsPlus v1.8.0.0 = True
            MechJeb2 v2.5.1.0 / v / v2.9.2.0 = True
            NearFutureElectrical v1.0.0.0 = True
            NFPropUtils v1.0.0.0 = True
            NearFuturePropulsion v0.9.0.0 = True
            NearFutureSolar v0.4.0.0 = True
            FinalFrontier v1.0.0.0 = True
            SCANsat v1.8.14.0 / vv18.14 = True
            SCANmechjeb v1.8.14.0 / vv18.14 = True
            SCANsat.Unity v1.8.14.0 = True
            scatterer v0.0.0.0 = True
            ScienceParamModifier v1.0.12.0 / vv12 = True
            SimpleAdjustableFairings v1.6.0.0 / vv1.6.0 = True
            SmokeScreen v2.8.13.0 = True
            HabUtils v1.0.0.0 = True
            StationScience v0.0.0.0 = True
            TacSelfDestruct v1.7.0.0 / v1.0.0.0 = True
            TextureReplacer v4.1.1.35052 = True
            TrajectoriesBootstrap v1.0.0.0 = False
            KerbalAlarmClock v3.12.0.0 = True
            KSPe.Light.TweakScale v2.1.0.17 = True
            Scale v2.4.3.10 = True
            DynamicTanks v1.0.0.0 = True
            Konstruction v0.0.0.0 = True
            USILifeSupport v1.0.0.0 = True
            KolonyTools v1.0.0.0 = True
            VesselMover v1.8.0.0 = True
            ZeroMiniAVC v1.1.0.1 = True
            000_AT_Utils = True
            000_ClickThroughBlocker = True
            000_Toolbar = True
            000_USITools = True
            001_ToolbarControl = True
            AirplanePlus = True
            Astrogator = True
            AstronomersVisualPack = True
            B9PartSwitch = True
            BurstAtomicThrustModule = True
            Chatterer = True
            CommunityCategoryKit = True
            CommunityResourcePack = True
            CommunityTechTree = True
            ConfigurableContainers = True
            CryoEngines = True
            CryoTanks = True
            CTTP = True
            CustomBarnKit = True
            CustomPreLaunchChecks = True
            DeployableEngines = True
            DMagicOrbitalScience = True
            DockingCamKURS = True
            DynamicBatteryStorage = True
            EasyVesselSwitch = True
            EnvironmentalVisualEnhancements = True
            EvaFollower = True
            ExtraplanetaryLaunchpads = True
            Firespitter = True
            FShangarExtender = True
            GravityTurn = True
            GroundConstruction = True
            JSI = True
            JX2Antenna = True
            KAS = True
            KerbalAtomics = True
            KerbalAtomicsLH2NTRModSupport = True
            KerbalEngineer = True
            KerbalInventorySystemNoFun = True
            KerbalKonstructs = True
            KerbalStats = True
            Kerbaltek = True
            KerbinSideRemastered = True
            KIS = True
            Kopernicus = True
            KopernicusExpansion = True
            KronalVesselViewer = True
            KWRocketry = True
            LoadingTipsPlus = True
            MechJeb2 = True
            ModularFlightIntegrator = True
            NearFutureElectrical = True
            NearFutureProps = True
            NearFuturePropulsion = True
            NearFutureSolar = True
            Nereid = True
            OPM = True
            OrbitalTug = True
            ProbesBeforeCrew = True
            RealPlume = True
            RealPlume-Stock = True
            SCANsat = True
            scatterer = True
            ScienceParamModifier = True
            SimpleAdjustableFairings = True
            SimpleAdjustableFairings-KWRocketry = True
            SmokeScreen = True
            StationPartsExpansionRedux = True
            StationScience = True
            TacSelfDestruct = True
            TextureReplacer = True
            Trajectories = False
            TriggerTech = True
            TweakScale = True
            UmbraSpaceIndustries = True
            VesselMover = True
            ZeroMiniAVC = True
            999_Scale_Redist.dll = True
            FinalFrontier.dat = True
            ModuleManager.4.1.3.dll = True
            ModuleManager.ConfigCache = True
            ModuleManager.ConfigSHA = True
            ModuleManager.Physics = True
            ModuleManager.TechTree = True
            toolbar-settings.dat = True
            KSCExtended = True
            OSSNTR = True
            TundraSpaceCenter = True
            AntennaHelper v1.0.7.2 = True
            AviationLights v4.1.0.0 = True
            MiniAVC v1.4.0.2 = False
            CameraFocusChanger v1.1.0.0 / v1.0.1.0 = True
            CameraTools v1.13.0.0 = True
            EVAStruts v1.0.6.0 / v6.0 = True
            FerramAerospaceResearch v0.15.11.4 = True
            ferramGraph v1.3.0.0 = True
            RasterPropMonitor v0.31.3.27057 = True
            KerboKatz.UI v1.0.1.0 = True
            KerboKatzUtilities v1.5.2.0 = True
            DestroyAll v1.5.4.0 = True
            ACA v1.0.0.0 = True
            NASA_CountDown v1.3.9.1 / v1.0.0.0 = True
            ResonantOrbitCalculator v0.0.6.0 / v1.4.4.0 = True
            VesselView v0.8.8.2 / v1.0.0.0 = True
            VesselViewRPM v0.8.8.2 / v1.0.0.0 = True
            VVDiscoDisplay v0.8.8.2 / v1.0.0.0 = True
            VVPartSelector v0.8.8.2 / v1.0.0.0 = True
            AntennaHelper = True
            AviationLights = True
            CameraFocusChanger = True
            CameraTools = True
            CommNetAntennasExtension = True
            EVAStruts = True
            FerramAerospaceResearch = True
            KerboKatz = True
            KFC = True
            KSCHarbor = True
            NASA_CountDown = True
            NEBULA = True
            RemoteTechRedev = True
            ResonantOrbitCalculator = True
            STMRibbons = True
            VesselView = True
            World-Airforce-Insignia = True
            0Harmony v1.2.0.1 = True
            KerbalismBootstrap v3.7.7356.29312 / v3.7 = True
            PlanetShine v0.2.6.1 = True
            Kerbalism = True
            KerbalismScienceOnly = True
            PlanetShine = True
            TooManyOrbits v1.1.6.2 / v1.0.0.0 = True
            FederalProductions = True
            Sarkomand = True
            TooManyOrbits = True
            ValynEritai = True
            Wallacorp = True
            DistantObject v1.9.1.29406 = True
            DeepStarMap = True
            DistantObject = True

     

  2. If you have time to do so, can you send me both your save files "persistent" in your save directory? I need a big game with many mission in order to test a code I'm working on,  you would save me a lot of time (GAME MUST HAVE NO MODS !!).
    The required files ("persistent.sfs" and "persistent.loadmeta") can be found in Programs(x86)/Steam/steamapps/common/Kerbal Space Program/ saves/ your game title.

  3. I don't know what "xmitIncomplete" is, I don't get the difference between "isEnabled" and "canComm", finally I don't know what will be displayed in EVENT and in UPGRADESAPPLIED
    These are my doubts, can you help me please?

    MODULE
                    {
                        name = ModuleDataTransmitter
                        isEnabled = True
                        xmitIncomplete = False
                        stagingEnabled = True
                        canComm = True
                        EVENTS
                        {
                        }
                        ACTIONS
                        {
                            StartTransmissionAction
                            {
                                actionGroup = None
                                active = False
                            }
                        }
                        UPGRADESAPPLIED
                        {
                        }
                    }

  4. I think I might have 'solved' it:

    Kerbalism divides science experiments into 2 different types: Sensor reading experiments , which can be transmitted, and Sample experiments which need to be recovered or analized in laboratories, my conclusion is that Mystery goo and Materials bay lab are sample experiments.

    Here is a quote by Kerbalism Wiki, science section:

    Quote

    There are two different kinds of experiments: sensor readings and samples. Sensor readings are just plain data that can be transferred between vessels without extra vehicular activities, they also can be transmitted back directly. Samples however require the delicate handling by kerbals, and cannot be transmitted but have to be recovered instead. They also can be analyzed in a lab, which converts it to data that can be transmitted. Analyzing takes a long time, happens transparently to loaded and unloaded vessels alike, and can't be cheated to create science out of thin air.

     

  5. Ok I have this probe on a stable Mun orbit, it has completed Mystery Goo experiment for both high and low space, it has also half completed the Material Lab. experiment which got depleted by the orbit trajectory.
    Summing up, there are more than 50 science points to transmit, communication is stable, not 100%, more like 30% (100% when it connects directly to KSC), it can transmit science but it doesn't. 'Kerbalism' mod let you see your science progress thank to a menu in the right top corner, it says that data is still on the vessel, but not in R&D, as I can assure you. WHY IT IS NOT TRANSMITTING?

    I use lot of mods

    I already tried to restart the game

  6. Thanks to ''Kerbalism''  all experiments have duration time displayed in 24h day time, I Can't find a way in settings to change that time to Kerbin's day-time, Is there one? (except calculating)

    Maybe I can change something in the mod files

  7. I built a probe where apparently solid state rockets do not work properly, in my pictures you can see two different probes, they are thrusted by the same engine from BDB, the "Vessel Viewer" (VV)  display shows that thrust is not aligned with center of mass even if the editor shows the opposite. The result is that in space, one probe rotates because of the bad thrust, the other one is fine (mistery goo one) even if VV displays the same thrust error.

    So my questions are

    1) Why isn't the engine's thrust straight aligned with the Center of Mass?

    2) Why does it influences only one probe?

    I'm using this engine: HLR-2911 "Vicenza-11" Solid State Thruster

    images: http://imgur.com/a/oBwkpP7

  8. When I launch a Rocket, the game runs correctly until I stage /the rocket explodes, at this moment FPS drops and then the game runs with low steady fps
    when I restart the launch it's ok (until it happens again) but if I load a quicksave (made after the FPS's drop) nothing changes and it still runs badly.

    I use Visual mods and various parts packs which never caused problems, I use GTX 970, i4570 and 16 GB RAM 

    I don't think it is about pc components, there is something wrong with the game that happens when The FPS ratio drops and never corrects.

    I GOT A FRAME RATE OF 7/8 FPS

     

  9. Airplane plus is surely the best mods providing stock alike parts for planes and even if its last update is for 1.6.1, it works properly for 1.7.3, tough it's engines have no animations, rotors don't spin even if they provide thrust and still function as well, So here's my question: is this a compatibility problem with the game's new version or just something adjustable?

  10. Inkedscreenshot41_LI.jpg

     

    The only mod I use at the moment is KK (and module manager), I removed other mods to see if there could be some compatibility problems but still it does not run correctly.
    When I installed it trough ckan it didn't even show up, so I did it manually, the result is this strange menu in the picture and no icon for the toolbar on the right.
    I can't see any new base from KK or from KerbinSide (which I installed too and removed)

     

    What am I doing wrong?

  11. I'm using KSP 1.7.3, I've installed KK and KSR (+KSR Airports) manually but there is something wrong.
    In the first place I can't see airports's markers on the map although when I aim on their locations (looking at the map on the mod's post) the airport name is displayed, meaning it is there, I can select different launch sites from SPH and run them but some sites have no runaway, others have it underground (I can see it because of the signal lights). Plus there's is a menù in tracking station that may be 'base boss' which once opened is completely bugged, finally every toolbar icon from KK is a white square

    I use visual mods as EVE, Astronomer's Visual Pack (and Textures), KSP3 and Distant Objects, I also use Kopernicus 

  12. 1 minute ago, Snark said:

    Hello, and welcome to the forums!  :)

    Moving to Technical Support (since the "mod development help" forum is for folks writing mods).

    Ah, okay.  That's probably it, then, there's your answer.

    So to solve your problem, just establish which mod it is that's causing the issue.  Once you know that, you can go to the mod's thread to ask about the problem.

    Ok then, thank you, by chance do you know what mod could cause it? Visual Mods or Pheraps Mods that change suit textures?  

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