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dragonflyGT

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  1. fast and best update! but CKAN is failing for downloading it atm.
  2. In KSP1 one orbital survey has given us R&D points. But in this mod I couldn't find any data to transfer. Do I have to attach an antenna for transmit the data or do I have to carry Science pod or something? Or it's just a survey?
  3. Is there a specific type of antenna or part? Because whenever I use to add antennas on my vessels I'm not seeing Start Suvey option or there is no explanation on parts manager for survey informations on VAB. Note: I just unlocked very early antennas on R&D section and I installed mod on CKAN with dependecies. Thanks.
  4. It's again? Oh some of my important mods running only 1.9.x man... But thank you for your answer.
  5. I'm using JNSQ but there is no sea texture at all everywhere is desert where it should be the sea. But after I left the atmo or at tracking station view, there is blue seas. What is causing this?
  6. Okay people, I have wrecked my entire 350h+ gameplay due to my messing around on graphics. That's just great. No problem! No given up! I'm gonna start from scratch and see what happens. So I'm asking to you KSP veterans, what graphics mods usable for KSP 1.9.1? Or what do you suggest? Most of you gonna respond me like to downgrade 1.8.1. But some of important part packs only usable for 1.9.1. Thank you for your support and fly safe around space!
  7. And dear sir I prefer to delete CX Aerospace =) Thanks to god there isn't any on mission craft on my savegame. So, within this decision, I've made a great progress to save my KSP I guess? =)
  8. Thank you to both of you! Is my problem solved? no But as far as I understand if I ignore the errors at all there will be no any problem I guess So, I ignored the problems. Now, I'm all good Hope
  9. yes all of them included. TweakScale was working flawlessly but and then BD_Design it's started to get errors. I saw people properly using within TweakScale, BD_Design and 1.9.1 version of KSP together. And yes, I got ModuleManager 4.1.3 version.
  10. Hello people, I have recieved FATAL Errors after I load my game with recent mods. I got FATAL Errors related to TweakScale. I uploaded my log within WeTransfer could you please explain me what is the reason that I'm recieving this issue? It is realted to BlueDog Design mods. Yes, I recently added to my game. KSP Version: 1.9.1 I'm running the game on 64-Bit. I have installed KSP Recall as well. Whole game working properly but after Bluedog Design it is somehow broken. Do I have to delete all BlueDog Design Mods? Thank you KSP LOG: https://we.tl/t-dpnzL8NbTa
  11. Hello people, as you can see on the picture I'm having this issue. Why this thing is happening? I saw people on YT they are on no issue with those contents. Game Version: 1.9.1 Contents: CTTP, Distant Ojbect, EVE, Kopernicus, KS3P, ModularFlightIntegrator, PlanetShine,RSS, RSS-Tex, RSSVE, Scatterer, TextureReplacer, TUFX Forced D3D: DX11 I did something wrong but what? Thank you for your helps folks! Image: https://imgur.com/8xGlkQ8
  12. And again a lifesaver! But now another problem appeared it's about this mod or no I really don't know this is why I'm writing here. After I dock to my station with Space Shuttle I'm saving my game and quit. But then if I reload the game again when I activate the Shuttle, Space Shuttle's parts clipping, getting eachother or randomly changing node/snap locations. Complete mess. And then I realise that from time to time station's parts experiencing the same situation. I'm using lots of mods one of them causing this problem but I couldn't solve it. Most of the time Shuttle's parts clipping/collusioning each other... Very annoying.
  13. aaand it's me again! so I've been experiencing another problem: Putting fuel tank into payload is impossible! Is there a specific method to do it? Or specific fuel tank to put into cargo hold/payload bay? in the other hand, it's impossible to snap anything inside of the shuttle's payload bay. What am I doing wrong?
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